Brick Wall

First Name
Brick

Last Name
Wall

IMVU Name
Thunrian

Nicknames
Brick fist

Age
22

Gender
Male

Height
5'11

Weight
125

Blood type
B

Behaviour/Personality
Brick Wall has a very serious personality but is very easy to enrage due to his more high-strung side. He is hardly polite and is always gruff, even to those close to him. Because Brick usually expresses his concerns in a "tough guy" manner, His friends jokingly calls him dishonest or stiff. He sees anyone who's on his level of strength as a rival and wants to prove he is better than anyone, not as only typically because he's a clone. Brick wakks rather immature personality "whiny", lazy, anti-social and constantly rude to others. It is also pointed out he feels trapped in his life and is also rather very lazy and hates involving himself in most things he finds trivial, in terms of his  nihilistic mindset. He of course, despite his laziness to partake in the alot of tournaments, at times often boasts about his abilities to take on anyone anytime, anywhere, which is something not quite far off from his capabilities.

Allignment
This is the allignment section where you can pick from this page

YMRP Allignment system

Right click it numb nuts. Once you find the one you want, simply delete all of this and place the name of the allignment in this section. ) (This is Optional to have.)

High school grade
( This only applies to 3rd generation characters. All characters will be in a grade depending on there ages typically.

14-15. Freshmen.

15-16 sophmore

16-17 Junior

17-18 Senior

We will allow your character to be older in  a younder grade if you want. )

What district do you live in?
'''(( It's best to see your clan page, and see where most of your clan lives, if your a civillian or something in the lines of that its whereever. And if your a KPD then most likely District 3.))'''

Relationship
( For incoming people, this will be set to single. But if an agreement is worked out. This can be arranged. )

Occupation & Clan /Rank
The Three Main occupations within the city that are typically played by rpers are.

Depending on your occupation you will have a rank that defines where you sit in your occupation.
 * 1) Vigilante - Superheroes and Supervillian
 * 2) The Police
 * 3) 2nd Police page
 * 4) The Yakuza
 * 5) Gangs

Example

Occupation: The Kagemaru

Rank: Oyabun

However, if you dont want a occupation within the ones given, then you can pick another one.



Fighting Style
Base Style: ( Ex: Taichi) Flow of battle: ( Ex: Sei)

( Within YMRP, fighting styles are an essesnital and there is honestly little to no alternative for that notion. Having a fighting style is your right. It's your right to defend yourself! Click this link to see some of the principles for fighting and combat that we use within the rp, make sure to keep yourself updated so you know exactly how things go. YMRP fighting styles )

Chi Base (Optional)
This system was made to regulate the chi system within YMRP. On the lInk provided, you will be able to pick from five chi archatypes for your character. this does not apply to everyone. If you do not want a chi base, you do not have to get one. Remember you can only have one that you accel in.Chi Base Page

Chi Form
Your chi form, or energy form is based on what type of chi your char will use. From Chakra, to Chi, to the power of nothingness, to pyscho energy. All of these things will be for you to pick and choose from. Remember you can only pick one, so choose wisely. Click this Link to pick which one you want. -> Simply copy and paste the description into this section after deleting the current text. -> The Energy System <-

Weapon of Choice
( Sword? Knife? Ax? Throwing Knives? )

Allies/Enemies
( As we encourage diversity with our characters. We encourage you to possibly create bullies, enemies you may have within the streets, or even create a rivalry between you and another Rper. )

Background
( As we seek skilled roleplayers. We would like to see a 180 word bio. You are more then welcome to write more. But the bare minimum is 180 words. )

PeakHuman System
Within YMRP we allow our partcipants, to pick two peak human perks. From this Page. Only two, so pick what you want. You won't be able to choose out later. Pick wisely!
 * 100 Percent Muscle Usage
 * Maximum Brain Capacity
 * Peak Human Accuracy
 * Peak Human Agility
 * Peak Human Celerity
 * Peak Human Combat
 * Peak Human Dexterity
 * Peak Human Durability
 * Peak Human Endurance
 * Peak Human Equilibrium
 * Peak Human Flexibility
 * Peak Human Healing
 * Peak Human Intelligence
 * Peak Human Jump
 * Peak Human Longevity
 * Peak Human Reflexes
 * Peak Human Sensory System
 * Peak Human Speed
 * Peak Human Stamina
 * Peak Human Strength
 * Peak Human Wisdom

Roleplay Selection
~Where you add the Role-play logs you have particapated in~

APPROVED BY
~Two approvals will be needed IE: Chairmen Tasanagi, Chariman Ryoji, Chairman Yun