Axel Alexander.

Behavior/Personality
Axel is a bit of an downer when it comes to his personality he feels lost and blames himself even when things are out of his hand. Being created as a clone has put a large toll on Axel's life he feels that he's a half of a person a man without an family, life or even cause to live. He has these fake memeories imported into his head that he hates memories that dont belong to him and even some memories he wished he had. But either way Axel is the quite type he hates outbursts and the one thing he hates is when people try to stop him, until he finds his cause in life he will have no one stand in his way.

True Neutral
A neutral character does what seems to be a good idea. He or she doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil-after all, he or she would rather live by some happy guy than a serial killer. Still, he/she are not personally committed to upholding good in any abstract or universal way.

Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run.

Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.

Neutral can be a dangerous alignment when it represents apathy, indifference, and a lack of conviction.

A list of Ten Commandments for a true neutral religion may look like this:

1. You shall avoid lies.

2. You shall not kill the innocent.

3. You shall not murder.

4. You shall help the needy if such action aids yourself.

5. You shall honor those who honor you.

6. You shall follow the law unless breaking the law can advance you without harming others.

7. You shall not betray others unless your life is in jeopardy.

8. You shall aid those who aid you and harm those who harm you.

9. You shall not promote an extreme viewpoint.

10. You shall advance yourself without harming others.

Nephalem Physiology
Wielders of this power either are, or can become a Nephalem. These type of creatures has appeared in various forms of media, and have been described as the offspring of both an Angel, and a Demon. However, users of this power will have the potential to become more powerful than either side. This is due to the fact that said spirit would be neutral and possess power from the forces of both Light and Darkness. These beings are based off of the Nephillim, the hybrid offspring of an Angel and a human, with the only difference being that both parents are immortal spirits. (Note: However, if the user who actually obtains this power is human, they will technically be just like the "Nephilim". In fact they would be an Angel/Demon/Human Hybrid.) In terms of Moral alignment, Nephalem are neutral, but can go to the side of good, evil or anywhere in between. The same can also be said for the personality of said being. As for appearances, the wielders form would have unique features from both sides of their heritage such as small horns, colored skin and a supernatural, glowing aura that displays their divine status. The Nephalem usually undergo their personality changes during their teen years often struggling between what's right and wrong because their nature compels them to do both, they tend to have a persona that stays in the back of their mind like their alter ego one being their demonic persona the other being their Angelic persona.

More info Click Here [Source]Template:R

Chi Base (Optional)
This system was made to regulate the chi system within YMRP. On the lInk provided, you will be able to pick from five chi archatypes for your character. this does not apply to everyone. If you do not want a chi base, you do not have to get one. Remember you can only have one that you accel in.Chi Base Page

Psycho Power
== Often termed as an evil, negative or psychotic energy, which could possibly use the Psycho Drive to channel it. Psycho Power has been described as the corrupted negative of Soul Power. Through its use people have gained a considerable amount of power, expelling all remorse, compassion, and humanity from his soul. This energy also grants him the ability to float, move quickly and mentally influence the minds of other beings. They can also regenerate via the Psycho Drive/Power. (For YMRP purposes this is limited to outside battle use only) However, Psycho Power can exceed the limits of his body, depending ON the type of body it can also determine the "ceiling" of one's power level, explaining increased desires to physically work out and or consistently kill any and everything in sight. There is a direct opposite of this power called The Soul Power is, as its name implies, energy manifested from the soul. In appearance, Soul Power is a kinetic, color-changing energy that people channel from their body and often through materialistic objects, allowing them to control it as a weapon and supplement ones attacks with Soul Power. == 

Kick Boxing
Kickboxing: is a group of stand-up combat sports based on kicking and punching, historically developed from karate, Muay Thai and Western boxing. Kickboxing is practiced for self-defense, general fitness, or as a contact sport. Japanese kickboxing originates in the 1960s, with competitions held since then. American kickboxing originates in the 1970s and brought to prominence in September 1974 when the Professional Karate Association (PKA) held the first World Championships. Historically, kickboxing can be considered a hybrid martial art formed from the combination of elements of various traditional styles. This approach became increasingly popular since the 1970s, and since the 1990s, kickboxing has contributed to the emergence of mixed martial arts via further hybridization with ground fighting techniques from Brazilian jiu-jitsu and Folk wrestling. There is no single international governing body. International governing bodies include International Combat Organisation, World Association of Kickboxing Organizations, World Kickboxing Association, International Sport Karate Association, International Kickboxing Federation, World Sport Kickboxing Federation, among others. Consequently, there is no single kickboxing world championship, and champion titles are issued by individual promotions, such as K-1, Glory, SUPERKOMBAT, Lumpinee Boxing Stadium, among others. Bouts organized under different governing bodies apply different rules, such as allowing the use of knees or clinching, etc.With this style, The user possesses a completely unpredictable nature, rendering them immune to users of Combat Perception, Body Language Analysis and Adoptive Muscle Memor Add a photo to this gallery==Axel's Artificial Heart== Due to being an clone Axel was blessed with an Artificial heart this heart alone has increased his physical physique causes his heart to pump more blood in the body much faster than an normal heart. The Power is supplied from an external source to components under the skin, without penetrating it, using inductive electromagnetic coupling – the same principle as used by transformers to transfer electricity between different circuits. Due being a clone Axel heart is located in the right side of his chest than his left, it gives him more of an edge when in battle. Due to the state of the art tech that was used Axel's could have feeling and even feel things with his heart than it being an machine.

Perk-

Enhanced Durability

Special Move
'''Hands of Destruction: One of Axel's favorite skills is to use his hands to take down what stands in his way it all starts with Axel coating his hands with Chi each finger tip is strong enough to send devestating forcs towards his foes. Thanks to his Destrcution and Physical Chi Axel's is able to use his fingers to disrupt and break down some chi based attacks and is able to send vicous blows with only using his fingers. Axel is also able to eject chi from his hands as a means to slow or impede incoming projectiles.''' 







Allies/Enemies
( As we encourage diversity with our characters. We encourage you to possibly create bullies, enemies you may have within the streets, or even create a rivalry between you and another Rper.

Background
( As we seek skilled roleplayers. We would like to see a 180 word bio. You are more then welcome to write more. But the bare minimum is 180 words. )

PeakHuman System
Within YMRP we allow our partcipants, to pick two peak human perks. From this Page. Only two, so pick what you want. You won't be able to choose out later. Pick wisely!


 * 100 Percent Muscle Usage
 * Maximum Brain Capacity
 * Peak Human Accuracy
 * Peak Human Agility
 * Peak Human Celerity
 * Peak Human Combat
 * Peak Human Dexterity
 * Peak Human Durability
 * Peak Human Endurance
 * Peak Human Equilibrium
 * Peak Human Flexibility
 * Peak Human Healing
 * Peak Human Intelligence
 * Peak Human Jump
 * Peak Human Longevity
 * Peak Human Reflexes
 * Peak Human Sensory System
 * Peak Human Speed
 * Peak Human Stamina
 * Peak Human Strength
 * Peak Human Wisdom

Omega gene level
( THIS CAN ONLY BE EDITED BY AN ADMIN but your more then welcome to take a look. )

CLick here -> Omega gene scanner

Roleplay Selection
~Where you add the Role-play logs you have particapated in~

APPROVED BY
~Two approvals will be needed IE: Chairmen Tasanagi, Chariman Ryoji, Chairman Yun