Lesser Kami: Tetsu Ryoji (Shinto)

First Name
Tetsu

Last Name
Ryoji

IMVU Name
ChairmenRyoji

Nicknames

 * The Immovable Object
 * The Unstoppible Force
 * The Enigma

Age
Honestly lost count, somewhere over 45 earth years

Gender
Male

Height
6'3

Weight
200 lbs

God of Fate
None

Power Fist
Tetsu has taken the time since he was 7 years old to learn multiple fighting styles for various situations. These styles included but are not by any means limited to: Karate, Judo & Jujitsu, Ninjutsu Boxing, Kickboxing, Street Fighting, Tae Kwon Do, Kajukenbo, Jeet Kun Do, Hapkido, Wing Chun, 5 Style Fist, 7 style fist, Devil Shadows hand/foot, Black Heaven & Earth Technique, Praying Mantis, Ba Gua, Coeipiera, Kendo, Fencing, Kenjutsu, Tai Chi, and Chinese Kung Fu. While he has mastered all of these styles, he prefers to use his own personal blend of Jeet Kun Do, Tae Kwon Do, Judo, and Wing Chun, finding these styles to be the most combat efficient and battle savy for real life combat situations, though when needed he can call upon various maneuvers from other styles to fit any given situation. This mastery however has expanded, as Tetsu actually made “Improvements” to the base styles he learned, for example the standing position in Wing Chun is fixed for the center line of ones self and the opponent. In truth, if one has enough dexterity, they can make this center line flexible and maneuver on all fields becoming able to tackle multiple opponents at once, or dominantly beat someone of all weak points instead of just one. This is one of the many improvements he has made to traditional fighting styles, he has been recognized by all of his masters as an inovater of martial arts, and a generational fighting prodigy. While he has knowledge of multiple styles, he has taken elements and principle of the most effctive ones and combined them to create the style he reffers to as "Power Fist"

Master Combatant
Users have achieved the highest level of combat proficiency (armed and unarmed) capable of performing superhuman and supernatural feats beyond normal boundaries. Masters of this ability have achieved a state of inner peace and balance both mentally and physically. The user has an unmatched spiritual force capable of defeating enemies only with their mere presence. The  user's combat skills are unrivaled by anyone else's, making tem an incredible powerful opponent to be reckoned with. Some users may even achieve physical perfection.
 * All Forms of Combat
 * Ability Intuition
 * Absolute Attack
 * Absolute Defense
 * Army Annihilation
 * Attack Reversal
 * Body Supremacy
 * Combat Empowerment
 * Counter
 * Elemental Enhanced Condition
 * Elemental Martial Arts
 * Enhanced Assassination
 * Enhanced Combat
 * Enhanced Condition
 * Gimmick Weaponry
 * Instant Learning
 * Intimidation
 * Life Force Manipulation
 * Limitation Inducement
 * Martial Arts Intuition
 * Mode Switching
 * Mystical Martial Arts
 * Nature Infusion
 * One-Man Army
 * Physical Perfection
 * Sense of Strength
 * Unpredictability
 * Weapon Proficiency

Kinetic Energy Mastery
The user can manipulate kinetic energy, the energy created by any form of movement. Using this power, one would be able to transfer kinetic energy from one object to another, thus strengthening their attacks, or tearing holes in walls with a simple touch. Users can also could turn an object's potential energy into kinetic energy, making it explosive, and cause another being to be unable to move or unable to stop if in motion. This also allows resistence to various types of energy via movement to him
 * Combustion Inducement
 * Concussive Force
 * Energy Propulsion
 * Freezing
 * Heat Generation
 * Hyperkinetic Exertion
 * Impact Manipulation
 * Inertia Manipulation
 * Jactitation
 * Kinetic Activation
 * Kinetic Charging
 * Limited Vector Manipulation
 * Limited Velocity Manipulation
 * Kinetic Conversion
 * Kinetic Energy Absorption
 * Kinetic Energy Combat
 * Kinetic Energy Emission
 * Kinetic Force Redirection
 * Kinetic Shielding
 * Molecular Acceleration
 * Molecular Deceleration
 * Molecular Combustion
 * Explosion Inducement
 * Molecular Inhibition
 * Motor-Skill Manipulation
 * Pressure Resistance
 * Protected Senses
 * Psychic Shield
 * Reactive Adaptation
 * Reality Anchoring

Techniques

 * Charge!: Use kinetic energy when charging in a linear direction.
 * Healing: Accelerate the molecules to heal a person.
 * Kinetic Energy Absorption: Convert kinetic energy into physical strength. Some may even be able to use kinetic energy to heal themselves or strengthen other powers they possess.
 * Kinetic Energy Combat: Fuse Kinetic Energy with physical combat.
 * Kinetic Energy Conversion: Convert absorbed kinetic energy into other types of energies.
 * Kinetic Supernova: Release shockwave of stored kinetic energy that tears through anything in its path.
 * Kinetic Sliding: Use kinetic energy to slide across surfaces.
 * Kinetic Replication:Use kinetic energy to duplicate one's self
 * Thermal Manipulation: The user controls the kinetic energy of molecules to manipulate the temperature. This could also lead to Fire, Ice and Water Manipulation.

Associations

 * Centrifugal Force Manipulation
 * Energy Manipulation
 * Friction Manipulation
 * Motion Manipulation

Weapon of Choice
His hands. Literally.

Allies/Enemies
Keyome ( Shinto)

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