Tetsu Ryoji

First Name
Tetsu

Last Name
Ryoji

IMVU Name
XxdensukexX

Nicknames
Supercop

Age
08/03/2117

ARK: 18 ARK:19

Gender
Male

Height
5'8

Weight
176

Blood type
O-

Behaviour/Personality
Tetsu is actually a very mild mannored boy, who is polite and quite a clam soul. He's often shy around people he doesn't know, but is quite hilarious twords people he is vastly familer with. Growing up a rich and only child, he often was content with solitude, and never much sought out the attention of others. It usually all just came to him, and he accepted it as such. In public he appears to be another face in the crowd, but being the quite one usually got him picked on at school, but he would shrug if off and avoid being egged into a fight (since he knew he could beat any bully he ever had).

When he's alone he's often whimsical in nature, acting silly, singing songs to himself while training, even while doing chineese push ups he's singing Listen To Your Heart by HTC. He's very honest, so much so to the point where it's almost offensive. If a girl ask him if she's fat, he'll analyze her body, tell her her exact weight, and then blantantly admit weather he would have sexual relations with her regardless of their weight or not. He can be quite awkward with this modest honesty of his, but he will rarely lie unless the situation calls for it (like protecting his secret identity as The Dark God)

He is also quite perverted, finding cleavage to be most attracive next to the buttocks and the hips of a woman. He is indeed a virgin to the fullest, and has a soft side for compassionate and cute girls with a good T&A ratio (tits to ass) and when around his best friends will often make comments about the girls he shows interest in. Saddly he is obvlious to the fact that his wealth brings alot of girls to him, but he prefers to attract women using personality instead of money.

In battle, he is exactly as normal, and will never underestimate an opponent, unless it is obvious. He is never cocky and will second best his own skills. Basicly: he thinks he couln't even lift a chair, when everyone else thinks he could lfit a Car. He's very analyitcal, often scoping out situations even in the midst of hand to hand exchanges, form the slightest muscle movement, to the emotion behind a punch, his gift, and his curse is that he sees, and notices every little detail of people, personality, and sourroundings. All in all, he is his own worst critic.

As The Dark God, he's often cruel and relentless. Beating his opponents with little to no remorse what so ever. He'll tease his prey every now and again but often prefers to end it rather quickly, instead of drawing things out like noob would. He's metephorical in a snese, and often talks in riddles. All in all in this persona he is feared, and takes no prisoners what so ever.

Clan & Rank
Tetsu doesn't beilive in the Yakuza or it's wrong doings, and thus is a Vigilantie superhero named The Dark God. He only relies on his father's intel and technology, and has little need for assitence with his abilities and tech. He is a senior in high school, and top of his class, and was even offered a posistion as a college professor as a freshmen in high school.

What district do you live in?
Lives in an appartment in District 2

Relationship
In a Relationship

Occupation
KPD Second In Command in District 2, High School Graduate

Fighting Stlye


Tetsu has taken the time since he was 7 years old to learn multiple fighting styles for various situations. These styles included but are not by any means limited to: Karate, Judo & Jujitsu, Boxing, Kickboxing, Street Fighting, Tae Kwon Do, Kajukenbo, Jeet Kun Do, Hapkido, Wing Chun, 5 Style Fist, 7 style fist, Devil Shadows hand/foot, Black Heaven & Earth Technique, Praying Mantis, Ba Gua, Coeipiera, Kendo, Fencing, Kenjutsu, Tai Chi, and Chinese Kung Fu. While he has mastered all of these styles, he prefers to use his own personal blend of Jeet Kun Do, Tae Kwon Do, Judo, and Wing Chun, finding these styles to be the most combat efficient and battle savy for real life combat situations, though when needed he can call upon various maneuvers from other styles to fit any given situation. This mastery however has expanded, as Tetsu actually made “Improvements” to the base styles he learned, for example the standing position in Wing Chun is fixed for the center line of ones self and the opponent. In truth, if one has enough dexterity, they can make this center line flexible and maneuver on all fields becoming able to tackle multiple opponents at once, or dominantly beat someone of all weak points instead of just one. This is one of the many improvements he has made to traditional fighting styles, he has been recognized by all of his masters as an inovater of martial arts, and a generational fighting prodigy. While he has knowledge of multiple styles, he has taken elements and principle of the most effctive ones and combined them to create the style he reffers to as "Power Fist"

Power Fist
The "Power Fist" style is a style created by Tetsu Ryoji, in an attempt to combine all of his marital arts knowledge into an effective, and strucured way of fighting. This style of power fist is about using what one knows to maximize they're fighting potential, while being as close to an opponent as possible. This in turn adds pressure, and defense, thourgh the use of a relentless offense. With this, Tetsu can counter grapples, locks, or any CQC, by implying his maximum hitting force through the usage of techniques dirved from Wing Chun and Jeet Kun Do. This style focuses on heavy blows, above average speed, trapping opponents with locks and throws, and footwork for closing or creating distance. Tetsu is best suited for this style due to his mastery of martial arts, also the style allows for flexibility in all areas, should one want to incorpeerate other martial arts, but to effectively use this style on has to foucus on the above mentioned.

Punching: Tetsu felt that the straight lead was the most integral part of Power Fist punching, “The leading straight punch is the backbone of all the styles punches.the straight lead is not a power strike but a strike built for speed. The straight lead should always be held loosely with a slight motion, this adds to its speed and makes it harder to see and block. The strike is not only the fastest punch in this style, but also the most accurate. The speed is attributed to the fact that the fist is held out slightly making it closer to the target and its accuracy is gained from the punch being thrown straight forward from your centerline. The straight lead should be held and thrown loosely and easily tightening up only upon impact adding a snap to your punch. The straight lead punch can be thrown from multiple angles and levels.1. High straight lead 2. Medium straight lead (to body) 3. Low straight lead 4. Slanting right 5. Slanting left 6. Double straight lead. Basicly Your leads hand should be like greased lightning and must never be held rigidly or motionless. Keep it slightly moving (without exaggeration) in a threatening manner, as it not only keeps your opponent on edge, but can also be delivered faster from motion than from immobility. Like a cobra, your strike should be felt before it is seen. Meaning that keeping close to the opponent is key, but a mid range can be used also. Tetsu felt explosive attacks with no tell signs of intention were best. He displayed that the attacks should catch the opponent off guard, throwing them off balance, leaving the opponent unable to defend against further attacks. The concept behind this is that you initiate your punch without any forewarning, such as tensing your shoulders or moving your foot or body, the opponent will not have enough time to react. The key is that you must keep your body and arms loose, weaving your arms slightly only becoming tense upon impact.Tetsu wanted no wind up movements or “get ready poses” before any of your strikes were thrown. From experience Tetsu knows how that any twitches or slight movements before striking should be avoided as they will give the opponent signs or hints as to what you are planning and then they will be able to strike you first while you are preparing an attack. Non-telegraphic movement is an essential component of "Power Fist".

Kicking: The wide variety of kicks in "Power Fist" make it distinctly noticable. Taekwondo kicks appear to be similar to many of the kicks found in Power Fist, though again circular motion is emphasized. Also, in contrast to most modern taekwondo styles, Power Fist utilises a wide variety of low (below the waist), hooking or sweeping kicks, with one of the most distinctive being the low spinning (sweeping) heel kick. Based on Hapkido's method of delivery tends toward greater weight commitment to the strikes and less concern for quick retraction of the kicking leg. Traditionally, Choi Yong-Sool's yu kwon sool (유권술; 柔拳術) kicking techniques were only to the lower body, but most derived varieties of hapkido, probably as a direct influence from other Korean arts, also include high kicks and jumping kicks. At the more advanced levels of Hapkido the practitioner learns "blade kicks" which utilize sweeping blade strikes of the inner and outer foot against pressure points of the body, which Tetsu is fully capable of implying.

Joint Locks & Throws: Based of of hapkido's joint control techniques they are said to be derived largely from Daitō-ryū Aiki-jūjutsu. They are taught similarly to aikido techniques, but in general the circles are smaller and the techniques are applied in a more linear fashion. Power Fist joint manipulation techniques attack both large joints (such as the elbow, shoulder, neck, back, knee, and hip) and small joints (such as wrists, fingers, ankles, toes, jaw).Most techniques involve applying force in the direction that a joint moves naturally and then forcing it to overextend or by forcing a joint to move in a direction that goes against its natural range of motion. These techniques can be used to cause pain and force a submission, to gain control of an opponent for a 'come along' techniques (as is often employed in law enforcement), to assist in a hard or gentle throw or to cause the dislocation or breaking of the joint. Power Fist differs from some post war styles of aikido in its preservation of a great many techniques which are applied against the joint that were deemed by some to be inconsistent with aikido's more pacificistic philosophy. With throwing Judo/Yudo tactics employ extensive use of throws, various chokes, hold downs, joint locks, and other grappling techniques used to control the opponent on the ground. there also exists a portion of the Power Fist curriculum which consists of techniques specifically designed to thwart judo style attacks. The judo/yudo techniques were however adopted with adjustments made to make them blend more completely with the self-defense orientation which hapkido stresses. For example many of the judo style throwing techniques employed in Power Fist do not rely upon the use of traditional judo grips on the uniform, which can play a large role in the Japanese sport. Instead in many cases they rely upon gripping the limbs, head or neck in order to be successful.

Footwork: Foot work in this style is similar to that seen in Jeet Kun Do or Boxing. It is to be noted that even though the style focuses on close quarter combat, footwork is important as to close or create distance between the two people fightinng each other. It's also used for dancing around the opponent for confusion, or shuffling movements, to open areas on an opponnets body, or defend on ones own. There are basic shuffles, and then there are double shuffles used to close the area or speace, or open it. These footworks can be combined with kicks or punches or even parry attacks if timed percisely.

Peak Human Stature
 * Peak Human Physique:  The user's bodily functions are enhanced to the pinnacle of human conditioning; therefore, the user's strength, speed, stamina, agility, reflexes, accuracy, longevity, durability, intelligence, healing time, flexibility and combat skills are greatly heightened, but without any superhuman degree.Peak-humans are superior over Olympic-Level athletes and normal members of their species. They're strong enough to punch an individual through a wooden/metal door, fast enough to catch-up or outrun moving vehicles with ease, they can exert themselves to peak capacity; therefore, eliminating build-up fatigue chemicals, producing top-endurance and lung capacity; agile enough to climb the tallest of buildings, leap to high feats into the air and distant yards; reflexive enough to quickly dodge incoming attacks and react better to fast motions, accurate enough to achieve multiple small and further distant targets, capable of slowly aging than the average-person, durable enough to withstand normal and superhuman physical/projectile attacks, intelligent enough to understand and know things better than normal people, they can heal themselves in short-periods of time, flexible enough to co-ordinate their limbs perfectly and their combat skills are advanced enough to defeat large groups of enemies. Users of this ability are known to be highly effective in situations in which a normal member of their species cannot handle. Even though their capabilities aren't fully superhuman, most peak human heroes and villains are known to be really fierce. For example, the Hulk was at his full power, yet Captain America was able to physically put him down through persistent will, or when Vargas was able to defeat two mutants at once: Beast and Psylocke
 * Enhanced Intellegence: Tetsu’s true abilities and potential lies in his mental capacity. With his advanced training in chi manipulaition he decided to take a different vantage point using it. Instead of putting it to physical use to enhance his strength (mind you he can still do this, as it’s basic manip) he used it to unlock the true potential of the brain to 90% allowing him to process strategies, problems, and measurements along with all things observation at a much higher rate than any human being could ever understand. He can form complex stratigies and battle based plans on the spot, where as it would take someone a day of planning to come up with the plans he executes in a regular though process. This also allows him to be noticible of anything in his sourrounding from the slightest change, or subtle movments of items, objects, or things.
 * Peak Human Accuracy:Users of this ability are capable of achieving smaller and distant targets depending on the location. The user's brain is hardwired for advanced precision superior to any gold-medaled archer who has ever competed. Additionally, the user's aim is obviously not supernatural, it is just at the peak of human effiency. It's said by peers or/and foes that users of this ability are near-impossible to miss a single/mutiple target/s.
 * Peak Human Agility:The user's agility is of a superior standard, even among gold-medal-winning athletes and other highly trained professionals in the field of athletics. An individual with this ability is able to climb the highest of buildings with no form of support and navigate any variety of obstacle courses with apparent ease and grace. Furthermore, users of this ability are capable of jumping up to 50 yards in a single bound and 20 feet without a starting run-up. In general, a user possessing Peak Human Agility can always accurately co-ordinate his or her body with balance, dexterity and flexibility.
 * Peak Human Combat:This power allows the user to have greater fighting skills than professional combatants (e.g. martial artists, boxers, wrestlers, UFC fighters etc). In addition to this, On the other hand, users are capable of mastering combat skills or weapons in days or months, even though for a normal member, it would take years to perfect.
 * Peak Human Durability:The power to have denser and tougher bones/muscles than normal humans; even though this power is not classified as 'superhuman'. Users of this ability have a higher-level of denser/tougher bones and muscles than the average person; their durability are at the peak of human conditioning, which entails that users are capable of withstanding situations that the average person cannot. For example, they can take getting beaten by a thick wooden baseball bat, falling a couple of feats from a building, getting shot in non-fatal areas of the physical body, survive an entire building collapse, and possibly withstanding beatings from superhumans.
 * Peak Human Flexibilty:This ability enables you to be the most flexible of the human species. You can bend, twist or scrunch to a certain degree. Unlike Elasticity, you aren't able to bend or twist parts of the body that aren't bendable or twistable such as the head or spine or to stretch or pull parts inhumanely long or far. This ability has the key word, "human" in it and the word "peak"; meaning to the best of the human ability.
 * Peak Human Intellegence:at least able to use their brain more efficiently either by being naturally gifted or training themselves for the needed shortcuts. Some are able to perform feats of mind comparable to computers: remembering vast amounts of knowledge flawlessly, performing complex calculations or other similar tasks. Some are capable of learning a variety of combat skills in a day, which would take a normal person years to achieve mastery over. some newage proponents propagates this belief by asserting that the unused ninety percent of the brain to get and is capable of exhibiting psychic powers and can be trained to performed psychokineses and extra sensory perception
 * Peak Human Longvity:ndividuals with this ability are at the peak of human conditioning. For this very reason, they age slower than normal members of their species due to having extremely healthy cells, without any superhuman degree. In addition, this power would activate when the user is in his/her young-adult years and they'd look twenty-years younger
 * Peak Human Reflexes:The user's reflexes are at the peak of Human Potential and Perfection; this means that their reactions are superior to those of normal humans and are near-superhuman. They can catch a fired arrow in midair, dodge offensive attacks, and perform amazing physically defensive feats; They would stand a small chance against super-speed foes, can dodge multiple gunfire with ease, etc. Captain America once stated that he was able to dodge gunfire because he was able to see "faster" than the bullets.
 * Peak Human Sensory System:The user's natural five senses are pushed at the highest limits of human perfection; meaning that their sense of sight, touch, hearing, smell and taste are enhanced. An individual with this ability are capable of seeing further, acutely touching ink on a page, hear small sounds, have a smell capability similar to an animal and tasting accurately than normal members of their species.
 * Peak Human Speed:Users can run up to 60 miles per hour; with this sort of speed, one could catch-up or outrun moving vehicles, likely to always be first in running-races and have great reactions. Additionally, the user's speed is at the highest limit of human potential, making their speed near-superhuman.
 * Peak Human Stamina:Peak users of this ability are enabled to run for so many hours (maybe days) and not lose breath. Additionally, they can exert themselves at peak capacity for several hours without use of rest before showing any sign of fatigue.
 * Peak Human Strength:Users are capable of lifting double one's own body weight, which entails to doing the following actions: punching an enemy through a brick wall, breaking/bending steel cuffs or chains, bench-pressing only up to 1000lbs level, striking down doors with a single punch or kick, knocking out people with one offensive impact etc.
 * Speed Combat:Users of this ability are able to fight at incredible speed. They could strike their opponent in rapid succession that it could possibly K.O them instantly. Their attacks would possibility deliver stronger attacks than a normal humans due to the gaining kinetic energy produced through the speed of each hit. For tetsu he fights like this on a regular as his punches used to clock in at 65 mph (bruce lee's speed), but now the level of speed he produces in punhces is a varible above at least 70mph.
 * Indomitable Will:Tetsu has unnaturally strong willpower, enabling them to resist all forms of temptation including Subordination Manipulation, Telepathy, Mind Control and Subliminal Seduction. Through their will the user can face great physical pain and psychological trauma and will refuse to surrender no matter how much the odds are stacked against them, possibly up to the point of cheating death and pushing themselves past their own limitations.
 * Adoptive Muscle Memory:Tetsu can copy any human movement after seeing it performed. Can achieve acrobatics, martial arts, and physical stunts. With these skills they can become masters and incredible at what they do, by combining what several forms and movements in rhythmic motions instead of using the same thing over.Fighting against people who move out of an erratic and unpredictable nature is nearly impossible and can not be memorized. Copying movements from say an Olympic gymnasts can allow the person to know what is coming next.Can copy how a person aims, giving themselves incredible marksmanship, though if he or she wanted to use certain weapons they would have to watch a person fire that weapon to be able to copy it. Such as how to fire a rifle as opposed to how to fire a bow, or how to throw knives or darts.With this ability, users can even improve upon techniques they have learned.In some cases, the user simply knows how to fight instinctively and can easily hold his/her own against experienced combatants.
 * Combat Empowerment:Users are capable of boosting their strengths every time they battle, the more the user fights, the stronger they become. This includes their natural abilities such as speed or strength and even supernatural abilities and skills. In tetsu's case, he acutaly enjoys the thirll of battle to the point where he actually learns skills better in the heat of the fight rather than analyzing on point. It should be noted that tetsu will sometimes egg a fight on, or seemingly improve on his approach in the middle of battle.
 * Combat Specialist:Tetsu has an encyclopedic knowledge in hand-to-hand fighting styles; therefore, esily understanding and analyzing opponents style of combat and flaws in the opponent's attack and defense. He can also use attacks that can automatically knock down the opponent or use the strength of the opponent to his favor.The user has a vast knowledge of the opponent's body and their limitations, have an incredible perception of opponents and the users surrounding areas using it to his or her advantage, and can copy or mix several types of martial arts and movements and understand how a special attack works in matter of minutes. This power can be enhanced by the users experience and improvement of skill. Masters of this abilities can counter or detect flaws on opponents Special Attacks. Also Tetsu is able to adapt to any style of fight armed and unarmed making an opponents attack seemingly useless after the first strike. This power usually changes the user's fighting style to be in equal terms or superior to opponents.
 * One-Man Army:This ability allows its users to fight against seemingly, overwhelming odds with ease. Users of this ability are a terror on the battlefield, decimating the enemy single-handedly and with near supernatural finesse. This ability can manifest various ways but is usually the result of extreme martial skill. Users of this ability are as deadly at range as they are in close quarters.
 * Numerical Percision: Tetsu has the ability to solve, measure, and calculate problems through numbers without using mathematical operations, but through pure intuition. He can tell how many bullets there is inside a gun and how many have been shot, also the measurements of areas or coordinates without having data of it or any information. He can use this to solve problems, puzzles or riddles and can enhance his own accuracy to be precise and always hit the target.

Chi Augumentation

 * [[File:Animepaper.net_picture_standard_anime_sorcerer_stabber_orphen_orphen_03_26108_lunaregina_preview-69924c49.jpg|thumb|350px|Tetsu's chi control]]Chi Control: He has used his chi control to enhance his brain’s potential to 90% but can also use it to vastly enhance his martial arts capabilities. Being that he is already bordering meta human, he only has to add a percentage of his chi to make his abilities even further enhanced. Example would be using his chi to enhance his vision to see farther than what his perfect vison can see already. Also he has used this chi to create his own martial arts movements derived from other styles. Mostly noted is the foot techniques and slight of hand techniques.
 * Spiritual Meditation:  Users of this spiritual practice are able to be at one with their spiritual essence as well their mind. They are able to develop a high level consciousness over bodily processes, as well reduce stress and pain on the body. One is also able to detach oneself from worldly concerns and achieve spiritual enlightenment and gain control of all of their abilities.
 * Enhanced Condition:  The user is at the peak physical and/or mental condition of their particular species can achieve without any super-/unnatural methods. This usually entails that they are faster, stronger, more intelligent and overall superior to fellow members of their species without being obviously supernatural.
 * Enhanced Strength: Tetsu can enhanced his own physical strength through the means of chi i.e pouring it into his muscles. He can move his strength from 1,000 to 1,200 lbs and with an adrenline rush push it to 1,400.
 * Enhnaced Durability: The power to sustain numerous blows of internal or external assaults before succumbing to the effects, is something Tetsu has learned to do through the usage of chi.Tetsu's physical durability (ability to endure/resist damage) is considerably higher than an "average" member of their particular species.The tissues of Tetsu's body are harder than those of humans. While still vulnerable to physical injury, Tetsu is able to use his spiritual energy to augment his durability to vast superhuman levels.  For example Tetsu with his new power can now fall at least 10 sotires and sustain minimum strain and injurery.
 * Enhanced Senses:The user has heightened senses, allowing them to see, hear, smell, taste, and/or feel more than an average member of their species.
 * Enhanced Agility: User with this ability can go from one motion to another effortlessly, effectively dodge attacks, swing from things easily, sprint, do back-flips and numerous other gymnastic, athletic and martial implements with little effort.Agility is "the ability to rapidly respond or change by adapting its initial stable configuration", the ability to change the body's position efficiently, and requires the integration of isolated movement skills using a combination of balance, bodily coordination, speed, reflexes, strength and endurance.
 * Enhanced Stamina: The user's body is immune or highly resistant to the buildup of fatigue toxins in their blood, allowing them to be physically active for longer periods of time than an average member of their species.
 * Foot Techniques: He can accelerate his chi into his feet to cause “dash” movements that make him seem like an after image to even the trained eyes of martial artist and enhanced humans. This “dash” like movement is meant for short to mid-range boost, of about 2 ft to 8ft. This is a very extent ability and cann only be used up to 6 times before exhuastion. (6 times, and has a 5 post recharge time) He can temporarily break this limit and extend his number of after images to 6 but in return he’ll exhaust all his chi abilities except his brain capcity.
 * Slieght of hand techniques: he can create illusions by moving his hands at a fast speed, making it seem as though he has multiple hands,  or can throw feints during an exchange of hand to hand to trick an opponent. Also he can make it seem as if a punch is heading in one direction, he may actually be hitting in another direction. With the slight of hand techniques he can be considered very tricky to those who think they have good eyes. (can be used up to 8 times, and has an 8 post recharge time)


 * Overide: This override is where Tetsu pushes his body to it’s absolute maximum. In this process he pushes his ki to enable him to use 100% of his brains full capacity, thus giving him attributes of the human body that have never been seen except by superhuman standards. He can exceed his own limits by vast and various amounts. Example: instead of simply benching 1,100lbs, when he overrides his brian he can bench and even 1,400 pounds easily or when he runs, instead of running at 24mph (note: this is peak human speed withouth chi influence) in override, he can esily clock in at 300mph on foot using the bodies fullest potential. (should this be used it is effective for ten post, once ten is up, tetsu is automaticly K.o'd)


 * Chi Setback: once override mode is used, his body undergoes so much strain from endorcing and forcing his muscles past their peaks and beyond, once he has calmed down his body will slip into a state of hibernation, or a “coma” This coma last for 24 hours from the moment he calmed down, and in this coma he is in a dream state and is unaware of his outside sourroundings for these 24  hours. Ususally if Tetsu has to resort to this, while in his heightened chi state he will retreat to an area where he is hidden or return to base and hibernate there for his waitning period. Once the waiting period is over, Tetsu makes a full recovery, and goes back to his normal state.


 * Inner Ki Strike: This is an abilty that chi practioners use to deiliver exterme amounts of force in a very close proximity. It works by channeling chi into any part of the body, and when that part of the body makes contact with another object, the chi that is gathered is then "forced" inside of another siad object cuasing an inbalance and creating an expanding "force of impact". The amount of force behind this impact is equivillent to the amount of force that initiated the attack itself i.e a punch, or a kick, a shove, etc. Basicly if a chi practioner punches you in the stomach, using this techniuqe will push the chi thoruoght the entired torso area of the body, though this is completly dependent on how much chi the user has to push. This attack can also be used to spread force to certain areas, such as punching one in the stomach giving that damage, and replicating the same force to a persons back, or head, or shoulder, etc. This works by "forcing" the chi inside on contact but having a preset idea of were you want the secondary force to kick in at. In RP terms this attack is mainly useable 10 post, and has a 5 post recharge time. Prep post for this move is dependent on how much chi is used, so to simply double an impact would take one post, while as to cuase an entire body impact would take three prep post total.

Two Month Progress
As Tetsu became famous over the two months, Lieutenent Briggs requested that for one week, him and Tetsu travel to the outskirts of the city. At the beach Briggs revealed to tetsu that he knew alot about him, and the past of his father Ochigi. Tetsu was shocked to hear this, but not suprised after reading up on Briggs' credentials. Briggs also revealed that trought tracing the origins of Ragnainium and comparing preformance patterns cought on camera, he concluded that Tetsu was indeed the Dark God. Tetsu wondered how this was possible until Briggs revealed that he to could use nintey percent of his brain, but only the half that was for motor functions like the five sense and thought process, unlike tetsu who could use 90% of every part. This was due to briggs undergoing nanomachine usage, specificly generation two types. This allwoed acces to the parts of his brain human's couldn't reach, and why briggs seemed so insightful and capable of thought proccesses regular humans shouldn't be.

Briggs made it clear to Tetsu that while he could use nintie percent of his brain, his subconcious put a huge limiter on it, maksing it's true abilities. Briggs noted tha Tetsu could do a massive amount of things, such as Temperature control of his own body, boosting of his own immune system, secreting even less fatiuge toxins that cuase exhaustion, and even force muscle growth in mere seconds. He wante to show tetsu how to use the true potential of his brian, and said that he could do so in exactly one week from the day they started, during the middle of the first month. He tought Tetsu the true art of "Multi Tasking", which allowed tetsu to be able to cuase reactions in his body at multiple times and intervals etiher sperate or together. For example: Tetsu could self induce an adreniline rush, while simultainously keeping his body from secreting less fatigue ensuing in an adrenline rush that could very well span an hour long. The thought processes Tetsu learned from briggs included: Further studdy of trajectory, timing, physics, and motions or "The Art of Ones Movments" Briggs breifly tought Tetsu battle physics, which tetsu thought the had down pact, to which briggs replied "Even though you know so much, You're still young. Knowledge and Wisdom are two different things all together." and with that tetsu decided to for once learn somthing. It was through this that tetsu lerned to maximize his fighting ability, but make less unessciary movments in the process. Elminationg all the useless formalities and stances of practical martial arts, and simply learing from their principles instead of their methods. Thus leading tetsu to create his own "Jeet Kun Do", which was suited for just that: Maximum force, minimal requirements.

Briggs was even quite adept on knowledge of chi, though he himself was not a practioner, he has defeated foes in aisia who knew it very well, and studied a technique he thought would be sutible for Tetsu's fighting style known as "inner ki strike". It is a process in which a person would gather chi into their fist or an area of their body and "force" their chi into a forigen object, and cuase the impact of thier intended force to be expanded. The best example of this is when tetsu used this method for the first time by punching the sand. He channeld chi into his hand, and then using the inner ki strike, punched the sand but this time there would be a small crater about a foot in diameter, which was a result of the technique. Tetsu quickly cought on (90% brain here) and in 45 minutes learned that he could maniuplate the intended area of the extra impact. So when tetsu punched the sand using chi again, the punch landed in the sand, but the impact was made 5 feet away. Tetsu deduced that if he used this on a person then theorecticly he could punch somone in the gut, for a blow, and then additionally send the force of said punch to a persons back. Two birds wtih one stone. He thus named the technique "Inner Ki Strike". (This is an effective attack, and can be used up to 10 times before it has a 5 post recharge period) Tetsu studied these abilities and came to understand his own chi a little bit better.

After Training With Hideo: (To Be Written)
 * Muteki No Ken (Invincible Fist): By summoning his chi and focusing it into his hand, Tetsu can draw upon the Power Of Nothingness and make his fist inhumanly powerful and super humanly resistant to most injury and pain on a very strong superhuman level. This "Power Fist" technique does not involve a physical transformation of any kind, simply a psychic channeling of concentrated Chi energy. With his fist in this state, Tetsu can shatter wood and brick, rip through steel, and punch his opponents with extraordinary concussive force without sustaining injury to himself.
 * Tranquil State: Users of this ability can remain calm in virtually any situation. This allows one to think with perfect clarity, even when under extreme emotional or physical distress. High level users are essentially immune to emotional manipulation and highly resistant to torture. This also branches into a mental mindset known as Tranquil Fury, which allows the user to channel the power of their rage while maintaining absolute control. Users of this ability can attack with the relentless strength of a madman, while gaining the speed and precision of a surgeon.
 * Higher Consciousness: Users are able to denote their natural consciousness and reach a higher level of Evolution. They are also able to be aware of an 'ultimate reality'. With this, they can self-manage, awaken, and develop the hidden potential that has laid dormant within them. In states of meditation, users are also able to commune with "Spririts" that may have leftt his world, though this is completly secondary, and non battle related.

Chi Techniques (in detail)
Muteki No Ken (Invincible Fist):  By summoning his chi and focusing it into his hand, Tetsu can draw upon the Power Of Nothingness and make his fist inhumanly powerful and super humanly resistant to most injury and pain on a very strong superhuman level. This "" technique does not involve a physical transformation of any kind, simply a psychic channeling of concentrated Chi energy. With his fist in this state, Tetsu can shatter wood and brick, rip through steel, and punch his opponents with extraordinary concussive force without sustaining injury to himself. Depending on the charge time for this technique, will equal the amount of output. For example, a one post usage is an enhanced punch which can knock someone unconcious possibly, and send them 15ft max, but after charging chi for at least 3 post, tetsu could potentially crush a persons skeletal structure on impact, and with a bright flash of white-ish blue send a person skyrocketing an even farhter distance than before. Any more charge time than 3 post and this attack could be potentially fatal to anyone.

Foot Techniques: He can accelerate his chi into his feet to cause “dash” movements that make him seem like an after image to even the trained eyes of martial artist and enhanced humans. This “dash” like movement is meant for short to mid-range boost, of about 2 ft to 8ft. This is a very extent ability and cann only be used up to 6 times before exhuastion. (6 times, and has a 5 post recharge time) He can temporarily break this limit and extend his number of after images to 6 but in return he’ll exhaust all his chi abilities except his brain capcity. Slieght of hand techniques: he can create illusions by moving his hands at a fast speed, making it seem as though he has multiple hands,  or can throw feints during an exchange of hand to hand to trick an opponent. Also he can make it seem as if a punch is heading in one direction, he may actually be hitting in another direction. With the slight of hand techniques he can be considered very tricky to those who think they have good eyes. (can be used up to 8 times, and has an 8 post recharge time)

Quake: Tetsu can charge his chi and hit any object, and spread the force outwards at a distance depending on what that distance is, and how he spreads it. The way this manouver works is: When tetsu punches a wall with chi it would leave a crack in the spot he left it, but by using the Quake tatic, he can multiply that force on a winder scale. So if he punched a wall using quake, the entire wall would take the impact of the intended hit and not just that one spot. Depending on the charge time, can determine the destructive outcome of this attack. If it's a one post usage, tetsu could spread the are of a punch to a persons entire rib cage, and not just the chest. With a 3 post charge time, tetsu could impact a persons entire being with the same amount of force inflicted and not just his one punch. As being a chi ability it is exhuasiting, and it would take a chi user to even counter the move somewhat, as chi is visible to people with chi.

Inner Ki Strike: It is a process in which a person would gather chi into their fist or an area of their body and "force" their chi into a forigen object, and cuase the impact of thier intended force to be expanded. The best example of this is when tetsu used this method for the first time by punching the sand. He channeld chi into his hand, and then using the inner ki strike, punched the sand but this time there would be a small crater about a foot in diameter, which was a result of the technique. Tetsu quickly cought on (90% brain here) and in 45 minutes learned that he could maniuplate the intended area of the extra impact. So when tetsu punched the sand using chi again, the punch landed in the sand, but the impact was made 5 feet away. Tetsu deduced that if he used this on a person then theorecticly he could punch somone in the gut, for a blow, and then additionally send the force of said punch to a persons back. Two birds wtih one stone. He thus named the technique "Inner Ki Strike". (This is an effective attack, and can be used up to 10 times before it has a 5 post recharge period) Tetsu studied these abilities and came to understand his own chi a little bit better.

Weapon of Choice
Equpment (Outside of the Suit): Tetsu is fully aware that while attending school he is perfectly vualnerable to the things that can kill regular humans like guns, armed weaponry, and militia. As a counter measue Tetsu and his father decided to give him a set of equipment he could use, as a “just in case” matter if the yakuza was to hunt him, or he wanted to descretly preform hero feats without suiting up.

          <span style="font-size:11.0pt;line-height:115%; font-family:"Calibri","sans-serif";mso-ascii-theme-font:minor-latin;mso-fareast-font-family: Calibri;mso-fareast-theme-font:minor-latin;mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"TimesNewRoman";mso-bidi-theme-font:minor-bidi; mso-ansi-language:EN-US;mso-fareast-language:EN-US;mso-bidi-language:AR-SA"> <span style="font-size:11.0pt;line-height:115%; font-family:"Calibri","sans-serif";mso-ascii-theme-font:minor-latin;mso-fareast-font-family: Calibri;mso-fareast-theme-font:minor-latin;mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"TimesNewRoman";mso-bidi-theme-font:minor-bidi; mso-ansi-language:EN-US;mso-fareast-language:EN-US;mso-bidi-language:AR-SA">
 * Utility Belt: This belt looks like a regular studded belt one would purchase from Rue 21 with a black and white design with jetted pockets. While he tells people it’s just for show, these 6 pockets hold crucial equipment for Tetsu’s survival and battle situations
 * Portable Force Tech glove: Tetsu has a portible force tech glove, capable of emiting a force just like he can in his suit, but to a lesser degree since its just one glove. It is capable of emiting a force tha spands only half a mile mile max but it can only be used once every 5 post and has to recharge kentic energy to be used again.
 * Adamantium Trench Blades: Blades made of adamantium he recived from Hideo after training with him. They encase hhis knuckles and are 2 inches thick around them, and they have a blade protruding from the outwards of each hand. Each blade is 6 inches in length, and 3 inches thick.
 * Smoke Pellets: One pocket houses 5 smoke pellets that emit a chaff grenade signature, thus blinding him from electronic tracking devices like heat vision, sonar, heat sneaking missiles or heat sneaking bullets. This pellets work for regular machinery, and advanced Nano machinery as well, as his father took precaution against Nano machines specifically, to make sure they wouldn’t one up his son so quickly. Scientifically, the gas emits a frequency on a Nano-molecular scale, that causes the machines to fluxgate out of control, and stop acting according to original programming or for further usage until the gas complete disappears.  This gas spreads about 12 ft. from the user, and last for 2 minutes allowing prep time or escape time, but is not harmful to breathe in to Tetsu or those around him and has the thickness of a fresh fog.
 * Small explosives: Tetsu has miniature grenades that house a small scaled explosion radious of 7 ft from where he thorws it. This is more of a concussive force rather than an explosion meant to kill
 * Cryopellets: he keeps 5 cryopellets in one of these pockets. The Cryopellet is a means of freezing parts, or objects a person might have, though it is not thoruough enough to  freeze an entire body unless all three are used at once. The pellets explode under very light pressure, so once he releases the pellet from its container he has 5 seconds before it detonates. These pellets can be used multiple ways like creating shields, pressed to an enimies body to freeze or encase a certain part, or to weaken doors  for easier acces.
 * Lockpicking kit: he keeps this on hand for easy acces to hidden areas or for escape.
 * Tracking Devices: he has 10 little star shaped adhesive tracking devices in this pocket that he can attach to any person, place, or thing and track it’s movements via GPS sattilite monitoring that will show up on his watch. These devices are unseable to the non trained eye, and have built in E.M.P repulsers and cannot be defused by that means. They are however vualnerable to chaff grenades and other things of that sort.
 * Parachute: In case Tetsu should have to take a high fall, he has a built in mini shoot parachute. He can activate it on touch in case of a high velocity fall he suffers outside of the suit. This is a regular paracute and can be shot down and burned n what not. There is not much special about it.
 * Shuriken: Simple Vibrainium Shurkien. He has 25, and they are all capable of reflecting off of surfaces for trajectry impacts and tricking opponents but can be deflected esily, and dealt with as such.
 * Wire: Tetsu now keeps a very thin laced Titanium coil wiring and rubber insulation in his belt. This rope can be used for diversons, utility usge, and even a shuriken techniqe tetsu has been developing for a while now after watcthing Naruto, and also the fight with the ninja girl thought him that electricy can be very dangerous as such
 * Bandages: for wrapping wounds, or misc things
 * Flint: for lighting fires
 * S.M.A.R.T watch: The smart watch is designed specifictly to aid Tetsu without his suit and is his ace in the hole for survival situations or doing battle against people who try to kill or defeat him without his suit on or figure out his identiy and try to assassinate him. The watch itself is made of Ragnite, including the wrist band, and the base body of the watch, and the face and is now voice activated with self obvious commands should they be chosen to be used. He acces the features on the watch through holographic touch technology so it can remain unbreakable and still have it’s access. The watch has a number of usages such as:
 * Molecular vibration: this is the watches most powerful feature as it is a guaranteed failsafe against armed opponents and gunmen. The watch constantly emits a proximity field of 3 feet around his body. This field is specificly designed to detect all forms of lead, armor piercing, or varius metal or plastic cap bullets, that come into the proximity of Tetsu’s body. When a gunshot is fired at Tetsu that he cannot dodge, the watch has a switch that takes the molecules in Tetsu’s body and accelereates them at a high speed, cuasing his body to become intangible for a solid 30 seconds. This is possible by the watch having a timer that can react at 1/1000th of a second, which is faster than any gun fire and also the exact speed of a lightning bolt, this is thanks to a high pressure switch and a solar panal embewed on all sides of the watch that allow it to absorb energy to power it and it’s fucntions and even store this energy and use it during the night time. This process comes with a price however; Tetsu ONLY has 30 seconds to do what he needs to do, weather it be to phase threw a solid wall, or escape into the floor below. Also he becomes intangible so he cannot touch people or save other people close to him in this form. Also after he solidifies again there is a great strain on  his body, as it was moving faster than what any human beings body should be able to move, and still be a form of mass. His chi and physical training counter act this process slightly, but it still cuases him a great deal of pain, and he is exhausted after wards. Also this requires so much power from the watch that he can only use this ability twice in a 24 hour period starting from the time he used it.
 * Grapling Hook: The watch has a tiny, yet powerful griping grappling hook concealed within its round diameter using Nano Fiber Titanium/Vibranium alloy string which can support a weight of 500 tons and is heavily insulated on the outside allowing strecthing and pulling effects, that can be changed on the command of the watch.. This rope has a hook made of Ragnite attached to the end of it. It is a compressed hook latch which expands outward once released, and has the psi strength required to grip trough any metal equal to or below it’s density (i.e Adamantium, Vibranium, Titanium, etc) and is fire using a high powered chute, equivalent to the power of an old fashion cannon being shot, but with more of it’s force and less of its “boom”. It can be retracted on command and fired on touch command by flicking his wrist in a certain manor.
 * E.M.P/ Chaff resistence: The watch can counter emp’s and chaff like frequencies by two means. It resist E.M.P’s by emeiting it’s own counter E.M.P frequency fields that forms a field around his body with a length of 3 cenimeters of his skin, thus allowing him and any equipment he may have on him electronic to resist shutting off, or being  disabled. The same goes for Caff frequencies as it’ll emit a counter frequencie that will also prevent his tracking devices on the watch to be disabled or disarmed by all means. However if used when neither of the frequencies are being countered, it will act as a regular hand held e.m.p or chaff device. In short: the watch can invouluntarily counter or manually cause Chaff or E.M.P frequencies.
 * Communication: It’s also a direct private, un government obatinible frequency link to his father back at the underground lab him and his father reside in
 * S.M.A.R.T missile: A fine, addition to the watch and possibly his most destructive weapon in and out of the suit. It’s a high grade density missle that actually could be considered a weapon of war. It’s a Small missile no bigger than the head of a writing pin, and can emit the explosive fire of a miniature tank using compressed misile ammo and higly flammable brimstone. The radius of this blast is 17 feet in diameter, and is fatal to all cought in it’s radious. There is only one missle in the watch and it takes 24 hours to create antoher missle so it’s a one time deal on a day to day baisis. It is fired in the same mannor as the grappling hook, just out of a different slot.
 * Ragnite Sheild: Tetsu's father left his new and improved model watch on his bed, before he was put in the hospital. This watch preforemd the exact same functions, but now had a retracible concave ragnite alloy sheild. The shield was made of pure ragnite, however instead of being dense, ochigi found a way to enfuse the magnetic technology within the concave design of the sheild, meaning tetsu could weild it with maximum effeicency, while defedeing himself from gunfire, or any offenseive attack made twords him. However tetesu would still be subseptilbe to the effects of kentic energy, and force. An attack to heavy could cuase serious strain to his arm, even break it depending on the attack itself.


 * Pressurized Shoes: The shoes have pressure ducts inserted into the bottom of the sole, and with a swtich located in the heel of the shoe, the shoes take in air at an accelerated rate, and then force that air out through the bottom of the shoe, thus propelling Tetsu in the air and giving him temporary flght and proplelled capabilities. He can fly at an extended rate of 3 minutes before the shoes have a 30 second recharge time (only if he uses the three minutes up at once). They allow him to reach a maximum speed of 210mph before Ochigi's enhancements in which tetsu can now achive Mach 1.
 * Special Pistol: Tetsu was issued a standard nine milimeter pistol as being apart of the KPD, but his dad modified the gun so it shoots high powered tranqs instead of leathal rounds, though it is still highly capable of shotoing regular bullets, and so for precuation tetsu will usually carry two rounds of 10 bullets for each regular and tranq bullet. The gun itself has an enhanced barrel so it can carry more ammo than the standard nine millimeteter, and still be as dexterous. Tetsu keeps the gun usually tucked in his pants at all times, and the rounds in his socks, for quick and hidden acces.

Allies/Enemies
<p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:19px;">Keyome Tasanagi V2.0: at times Keyome can be Tetsu's most reliable battle partner. At other times he can be one of tetsu's greatest opponents. One could say they're even on all aspects in combat really. Tetsu has mutual respect for Keyome as a person, but the word "friend" doesn't really fit tetsu's perspecitve. All in all Keyome is a mob boss and tetsu is a cop, nothing more needs to be said. Donnie Yun : Donnie yun is an alley of Tetsu's and a partner in superheroisim. He understands tetsu's deilima of being a person and a hero. Tetsu very much respects donnie even after the previous incidents that took place though he is suspicous that he could esily flip the script again as he beilives Donnies mindset is not completly stable. Though from a stand point, tetsu still has respect for the man.

Asami Takahashi : Is tetsu's indeed happily wifed up girlfriend. They have a strong relationship and tetsu has even taken her under his wing as far as teaching her how to fight and battle on her own terms. It's been going great so far between the two, but tetsu would prefer if she wasn't so headstrong about the issues as they could get them BOTH killed. All in all he'd give his life in a heartbeat to see her alive and thats all he cares about.

Ochigi Ryoji: Tetsu's only reamining family. He is the mind behind tetsu's rigorus training scheduele and his gadgetry that aids him in the toughest of situations. he is also a loving father who even though cares about his sons battle development, in the end all they have is each other. They rely on each other to complement one another. Tetsu is perfectly capable of creating his own gadgetry, but his father refused to place that strain upon him, and took it upon himself to do so. <p style="margin-top:0px;margin-bottom:0px;font-size:14px;line-height:19px;">James Austin Briggs: The head officer of the KPD in district 2, and tetsu's mentor on all things "thought process." James is an enigma to all, inclduing tetsu who has on numerous ocasions attempted to get to know this man but all in all has failed. Briggs is a level headed man, who tetsu was suprised to rival him in intel even though his brain was more advanced than brigss own. Birgss describes it as "Even if you have more potential of your brain, your still young. Wisdom comes with age, not rapid progress."

Background
<p style="overflow:hidden;">Tetsu was raised in a rich family as an only child with a father and mother. His father was a CIA classified scientist, and leader of its weapons research and development team. HIs mother was a stay at home mom, who valued family time, and the value of self-tough hard work. Tetsu's father was rarely at home, so Tetsu's main influences on right and wrong were tought to him by his mother. He was spoiled beyond beilif, but his mom would often have him clean his own room or wash the dishes instead of making the butler or maid do it, usually saying "you'll never have a good relationship, if you can't even clean up the basic things in your life, how can you clean a relationship?". He took these lessons to heart, and hoped to prosper from them along side his parents. Espcially his father, whom he looked up to the most. Though he was never around much, when he did get the free time, he always made it worth while, teaching Tetsu a little bit of this and that about physics, and all things science.

<p style="overflow:hidden;">Tetsu could have had a great life, until the age of seven came along and tradgedy struck. After his father had created and revolutionized the metal known as Ragnite, the government branch his father worked for, wanted to weaponize it, and sell it world wide as a weapon of mass destruction. It was a metal created to surpass, or equal that of Adamantium and Vibrainium by all means, and knowing the evil that could come of such a thing Tetsu's father refused. With this the Government, had ties to massive members of Yakuza clans in the city, and hired a team of assassins to kill Tetsu and his mother. Tetsu's mother hid Tetsu in a secret emergency closet hidden in the floor board. Tetsu's mother was beaten brutally, raped, and then killed in the middle of the mansion. When the coast was clear, Tetsu emerged to find his mother dead at his feet. As his father rushed home, he saw this sight, and fell to his knees in despair, knowing that his actions played a part in her immediate death. Sadly there was no time for grieving, as Tetsu and his father quickly went into hidding, to recover and plan a way of redemption and retribution. Standing in the basement of what he used to call home, Tetsu told his father that he wanted revenge on the Yakuza and the government organization that ordered this. Tetsu's father tried to convince him that the life of an avenger was not meant for him, but Tetsu proclaimed that he wanted to prevent something like this from happening to anyone else like him. It was becuase of the Yakuza that he would never know the joys of a mother, and never have a whole family. After tears of anger and sorrow were shed by both father and son, they decided to take the road of avengers, and stop the crouption inside of the city, and take retrobutioin for the sorrow brought upon their family.

<p style="overflow:hidden;">With this, over the years Tetsu trained his body, and worked with his father to become the perfect fighitng machine, and also worked with his father to make a crime fighting suit, that would serve as the ultimate denfese and offense against anything he might come up against, as him and his father have both learned not to underestimate the yakuza by any means whatsoever. <h3 style="overflow:hidden;">Ark 2

Tetsu was a loner at best. He really did avoid talking to anybody and every body at best. He only did his job accordingly, which was being a superhero. He'd made quite a name for the dark god by all means, he could honestly be proud of himself. he'd been alone for a while at least until he met Asami during it all. She really did appeal to him in a very special way, and give him the level headeness he needed, when she wasn't yelling at him of course. This is also where Tetsu reached his reslove during the GMAF's. He'd been through hell and back with massive amounts of tranining, emotional distress, and danger. He even aided in battling the Dictator, and suprisingly was able to walk after it all. Him and his father grew close, and stopped being so sheltered to the world, within reason of course. Tetsu still had an idenitiy to keep.

His loss to keyome tasangi however did make tetsu realize that he was not the strongest person out there. That he wasn't "Perfect" and that he too could improve, regardless of the situations at hand. and with that Tetsu decided to improve acccordingly, and very much so did.

Ark 3
Tetsu has established some pretty good presicedence in Kashinana city, becoming reknowed as "Supercop" and being a valuble accet to the KPD indeed. He usually keeps in shape from the constant excercise rounties and assignments from the kpd, and still weight lifts on a regular to keep his stenrgth and shape up. He recently recived Training from a man named Dr.Hideo, who was an ex KPD officer, honer of Adamantium, and a master of Light Hadou based fighting techniuqes. Tetsu learned a great deal about who he was and what it is that he has to do, though he still faces decisions. He's been facing difficulties however dealing with his resolve to become either a permanant hero or stay a regular teenage cop. Tetsu's conflict could however lead to a greater power...

<h2 style="overflow:hidden;">The Dark God Tetsu is also known as a vigilantie superhero known as The Dark God. In this costume he takes on the much darker role of a superhero who's suit is laced with Ragnainium (see wiki for information ''Ragnite). ''He carries advanced weaponry projectiles, is a master strategist and fighter, and is comepletly bullet proof unless it's against Ragnite or Adamantium.

Analysis: The suit for the dark god is desgined to protect all areas of the body with various sized Ragnite plates and coverings. There is no uncovered body part, that won't deflect any damage, the suit has been designed to be a walking tank weighing in at a Ton. The real danger of this suit, is the weares ability to move in it. Tetsu wears  a special Mago-Electric Gravity yocto-fiber suit (for more information on the "yocotometer" look here http://www.answerbag.com/q_view/412353). The suit uses Yoctoelectric pulses to alter the gravity inside of the armour portion of the suit, allowing tetsu to feel "weightless" even while buried in a Ton of Ragnite armor. The Yoctofiber suit was an outdated CIA class project that was abandoned, but after the incident with the Ryoji Family, It was Ochigi Ryoji, who continued the project and perfected it as such. In short, the suit is a walking tank, able to take any amount of heavy damage and reamin unscrathed, and still be able to move silently and as swiftly as a shadow in the night. This combination makes the suit deadly, and by normal standards it cannot be dealt with esily.

Weapons and Technology
The suit has an array of technology and offensive capabilities as well as defenses for any situation. These include the following:
 * Bulletproof: The suit is made of Ragnite plates that cover major and disclosed indiviual parts of the body. These parts include the main body armor (chest, head, arms, legs,) and misc parts (pelvis, neck, back of the knees, etc). It can withstand any level of gunfire, and will be uneffected by anymeans of exsplosions, forces, and attacks.
 * Climate control: The inner suits workings, have the ability to adjust temperature control, depending on the climate the suit is in. If to hot, the suit will release ventilation through activated openings i.e the gloves, guantlets, and the boots. (though these openings can be manually actiavated, climate control is automatic unless overided by Tetsu himself.) It can survie Volcanic temperatures, and Below Zero Temperatures thanks to the advanced workings of the S.M.A.R.T tech aided by the Yoctofiber suit which also alows insulation.
 * Retractible Sheild: in the left guantlet of the Suit, lies a sheild that can uncoil and recoi when needed. it is 2 feet in diameter, and has a slanted concave bend to it. It is made of Ragnite as well, giving it the ultimate defense. Though the defense is absolute, the force behind a hit is still enough to send him flying, but no damage will be taken to the suit by anymeans. The sheild is unique able to fend off exsplosives and durable enough to tank a rocket from a missile luancher, however the force behind this will cuase Tetsu to recoil though he will be externally and internally uninjured.
 * Force Technology: Tetsu knew that he would need some kind of effective projectile against other various criminals incase he had no more shadow blades. So him and his father took Force Light Technology and created Force Tech. Inside of the suit, Tetsu is able to emit and electrio magnetic force (not pulse) by discharging the stored up kentic energy. The kentic energy is built up by being attacked by any impact made upon the suit or simply moving in it. The biggest this force can be released is 2 Kilometers and is STRICTLY a repelling focre (this is in no way control of magetisim). Added to this factor he can compress the size as well, making the force as small as his fist, but have the same effect as if it were fully charged. He can variate and measure the amount of force on a whim by using nureoswitches in the hands of the suit, and this force can be emitted from any part of his armour.
 * Air Propulsion: The suit has built in fans at the base of the armoured boots, that suck in air at an exterme high veloctiy rate, so much so, that it allows the suit the gift of flight. The suit can only fly for 10 minutes stright, and it's peak speed is mach 1.5 but can be altered by outside help or jet turbulence. The Suit also has a built in oxygen tank in the interior of the helmet, allowing The suit to reach the brink of the atmosphere as far as height goes, and even allow air in space. however this does not mean that tetsu can space travel, or atmosphere surf, but he can reach very high heights.
 * Body Support: The suit is designed to reinforce Tetsu's body structure allowing him break his human limits and take no strain on his body. Prime example: Tetsu using the Ragnite plates on his gloves can punch through solid concrete walls, and struces (key word "through" this does not mean he can destroy the whole structure, but he can peirce it), thanks to the muscular support the suit gives him. It doesn't give him superhuman strength, but it increases his hitting power tremendously, and is not to be taken lightly as lifting strength =/= hitting strength
 * S.M.A.R.T Helmet: This is probably the smartest part on this suit, as it controls the main functions of the suit and allows commuication with his father ochigi. The helmet enables: heat vision, Night vision, X-Ray vision (uneffective against lead), Camera, Video and Photo, Lock On System, Sonar, Radar and Zoom 20x. The helmet itself is made of Ragnite as well, and there is a very fine layer of Ragnainum Fiberglass being used for the visor allowing tetsu to see multiple or singular updates all at once.
 * EMP/Chaff resistence; The suit uses electric puleses to begin with, thus making any E.M.P feild useless. Also the link between The suits primry operations is run on a non manned unidentifed sattelite frequency, mening even if a Chaff grenade is fired around the Suit, his connection to the sattlite cannot be severed due to distance, and and unidentified link.
 * S.M.A.R.T Missles *Read Tetsu's watch info* contains two instead of one in the right hand guantlet
 * God Utility Belt: Includes all items from regular belt (see above) but with added aditions. Such as: 
 * Shuriken/ Darkrangs: Simple Adamantium shuriken. Thrown with enough force, and cut an inch through cement and half an inch through steel. Can be leathal
 * First-Aid kit: for victims and civillians
 * Concussive Grenades x2; Concussive grenades that emit no exsplosion but large amounts of force. He has 5 of them, and when thrown, One alone has enough force to blow the wall of a house completly off. Being hit with them can be deadly, but is not desgined to kill
 * Contained Light Balls: 3 Balls that when impact is made, emit a bright white light, blinding opponents.

Weaknesses
The suits main weakness is not the suit itself but Tetsu. The suit is only systematicly automated, so every action or gadget the suit has is completly dependen on Tetsu's ability to react and to comphrehend. It is an extension of his body, but also completly dependent on his body as well. Also force plays a key role. Again the suit is indestructible, but Tetsu's stamina is not unlimited. he can be worn down, with fatigue, though his stamina is top notch, everything has it's breaking point including him. He can be knoced away, and hit very hard, and though hey my not get hurt, the force still takes it's toll on his physical body tiring him out. Also Tetsu CAN NOT use chi in this suit as it can mess up the nuero bonds and processes that the suit uses to react to tetsu's whims.

<h2 style="overflow:hidden;">Training Logs

Today tetsu woke up at 5 and decied to get to his usual morning work out rourinte. This starts with him preforming a handstand, and doing 500 chinese push ups in rapid sucsession, breathing between each one consistently making sure to keep a good pase. Followed by dropping down to a grounded regular push up and doing 500 more regular ones, to make sure he toned his arms to their respective peaks it at least not keep them there. After arm work was done, he then heads to the gym in the lab, and works out on the pressure bike. The bike is like a basic moutain bike with gears, except instead of gears 1-8, the pressure bike starts at gear resistence 10 and goes up to 25. Even with his ability tetsu can only maintain 75 reps of pressure 20, but he's hoping to get past that without having to use his chi. Couple hundred upside down sit ups, and suicide tire runs later, he meditates for 2 hours stright, focusing the center of his chi and evenly dispersing it throughout his body, carefully not allowing it to leave or externally reveal itself as he felt it was a waste to let ones chi explode violently when it can be kept hand harnessed for other things. He inhales deeply, and allows the chi to grow and retract, similar to how muscles rip and tear then regrow when one is wokring out. This was used to put "pressure on his chi" and cuase it to grow and expand to every molecule, pour, and ounce of his body. Once this was done, Tetsu would begine his regularly scheduled day.`````````````````````````````````````````````````````````````````````````````````````````````````````````` Prior to the Carnival, Tetsu had a raging parkur contest with a man who's name he did not know. and he worked his leg muscles to their peaks, even using chi to enhaced his speed further. He even gained exp in running with tunnel vision and reflex trianing by jumping thorugh the window with pin point accuracy at 40mph. Also keeping his brian in check by calculating Trajecteries in his head, for escaping heavy traffic. By the end of it all he gained some real ground on his true abilities as he's never actually been able to push himself, as far as he's wanted to. Still the point was that this mystery man kept up with him. Tetsu moved at peak human speed, and realized that he's not the only one who could do this, if not for his above human training, he may have been bested. Tetsu decided that lolly gaging around his training rutines, had to stop, and that he had to increse his physique even farther, and thus was determined to bump up all his training to their next tiers. He wanted to "push" himself and was no longer comtempt with being how he was, for the sake of the fact that there are people who are just as good if not better than him. How can he defeat the villians of the city, if he can't even defeat himself? ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, After a day of KPD breifing He then returned home, talking to his dad about getting a place in town, so he wouldn't have to travel so far. Ochigi was against this at first, but after propoer planning, he decided it was pluasible. With that Ochigi built some work bots, and decided to create a tunnel under the city streets, that would allow tetsu acces to his suit using manholes. All tetsu would have to do is wear the yocto suit around, and once the armor escaped the shoot, it would form around him as thus. This wasn't finished however, and Ochigi told tetsu it'll take him a while. With this, Tetsu decided to simply do some training at home, unltil the bots were finished. He did an extra 250 push ups, adding to his usual 500 chinese push ups. It was strainious, but recent events showed tetsu that he needed to push his own limitations even farther to do what he needed to do. He added time to all his usual manouvers, and progress showed going from benching 1,200 lbs, to 1,400 lbs. His most notible increase was his chi however. He had been putting pressure on it for a while now, during meditation to farther it's limits, and the time he could use it. he'd gained considerable prowess with it, never letting it leak as usual, and soaking up every bit of it that he could. He was almost at the point he wanted to be with mind, body and chi. He was almost able to feel his fathers chi from the other side of the lab. Could this be new side effect from his training? Tetsu decided to keep training to see if this ability could be harnded into something else. . The events that happend at the KPD station in District 2 still huant all to this day. It's been two months prior since this event, and things seem to have changed a bit. Tetsu undobutedly became  an official memeber of the KPD, and even recieved his standard badge, suit and gun. Saddly to the KPD's disaproval, he wears normal outfits like a detective, instead of an Oficial KPD officer. Also instead of a gun, Tetsu had his father, rig his pistol, into that of a tranquilizer gun, This tranquilzer gun, is unlike regular ones, as the needles are all forged out of samll adamantium. The gun iself can shoot witht he same amount of force, but slightly better, than that of his grappling watch,and it by itself can pierce 2 inches thorugh concrete. Tetsu carried small rounds of his personl tranqs and regular rounds as a back up. He also recived his upgraded utility belt coplete with a set of gloves in the back of his belt that give him the same "force sheild" tech he had in the Dark God suit. However it's just gloves, and the kentic energy needed to build force for the same amount he can output in the suit is waaay higher. So he has to land more hits with his hands, to build up enoguh force for a mile wid spread. Also tetsu became more intune with chi than usual. When he meditates, he can now "see" peoples beings as what he calls "chi signatures". By connecting to his finite pool of chi, he can see other signatures of the feintest chi through walls and other solid objects. This allows tetsu a good source of night vision two as he what he sees are "blue humanoid bodies" this can only be done with concentraiton, and he must be still to do so, so in a fight this ability is utterly uselless and would not aid tetsu in anyway. Also when he meditates, recently, he's been having visions of his late mother, coming to him. It was not an apartition, but more like a sense of prescene. Tetsu's chi awareness has spiked, thorugh intense meditation, and presservation of chi growth. Tetsu can now, pour chi into an area so percise, he can cushion incoming blows, and reduce incoming impacts. Aslo he  has mastered bodily chi: This is the act of dispersing chi thorughout ones entire being, enhancing their physique completly. Before tetsu was limited to body parts, as the whole body is coplicated and difficult to reach every part of it alone. With a weeks worth of meditation stright, with no food or nurishment, on the roof top of his apparment building he mastered the art of surging chi in his entire building, giving capabilities humans without chi simply cannot accomplish. However, surging chi through the body while enlightning, is indeed exhuassting, and can lower tetsu's stamina by half. He'd then have to work with a balanced amount of chi, which he trained himself to do before. He'd have to simply use the body chi maniup after using the full body chi,. Also tetsu at this time, had hopefully grown really close to Asami. She was there for him in his time of need, and gave him the space he needed when he requested it. At this point tetsu's life is taking a very good turn. Even his dad, created a mobile lab, and moved into an apartment in the same town, in District two. The suit however has changed slightly, and has become even more efficient in all feilds, This two months for tetsu was indeed needed, as his growth has definitly shown. And the GMAF was not two far away. His challenge to deadshot still rung thorughout the ears of the city. Some people would boo at tetsu, while others would appluad him, and praise him for taking a stand.

After Taking Asami back to their new apartment and breaking it in, Tetsu got back on his usual rutine workout, featurieng chinese push ups, sit ups, and weightlifting. Asami even took the means to make the gym to tetsu's liking, with enhanced equipment. Tetsu did his usal reps with a ton, doing aobut 200 reps in that feild and then running on the treadmill at speed 10 for about an hour to an hour and a half. He hadn't kept track of how many miles he may have travled but he wasn't to concerned by any means. He then preformed his usal martial arts kata using his newly invented style power fist. Tetsu punched forward twice, before turnning and deivlivering a series of kicks to the air, at least 4 in less than a minute, following it up with a jump kick using his opposite leg and landing in a shaolin loutus pose. Tetsu would sight, and then begin practicing one of his favorite katas: the wing chun kata. He found this Kata specifily to be best suited for practcing his type of marital art, focusing on the opponents centerline, while breaking down their legs, systematicly opening them up for a final blow. Tetsu loved preforming the wing chun kata and seeing just how fast he could actuallly go staring with the standard double veritcal punch, and the lifting of his leg twords the dummy. He'd the begin striking both prongs on the dummy repersenting arms on a person, and the pad above them reperesnting the head of an opponent. He'd then batter the head area of the dummy 5 times in a quick sucsession, and begine spreading the arms of the dummy again just as quick,strking with his leg strongly rocking the wood with every percision hit. He'd go faster, and repeat this process for the longest time. The reason being? Tetsu loved keeping himself up physicly and metally, and if he could break his limits, then by all means he would. He'd continue to practice on the dummy until something else came up repeating the steps shown is this video: http://www.youtube.com/watch?v=HbwC8zBBtfI

Prior to waking up, after his all the more alluring date with Asami, Tetsu went ahead and decided to train with his chi for a little bit before heading out to do his 48 hours of police work. Tetsu thought about what he did in that drug bust he participated in, and wanted to see if he could replicate it in anyway. Tetsu stood firm, and focused his chi into his entire being. He then continued to push the chi, and keep pushing it, as for some reason tetsu felt something there he had to grasp for. While pushing his chi, a slight wind would start to exert from his being while he stood there with his eyes closed, pushing his chi to the depths of how far it could actually go. Unbeknownst to tetsu, his body would start to emulate a whitish blue glow from it. Tetsu had not mastred all that the power of notingnes had to offer, but Hideo told him with is already advanced psyche and physice, he could potentially complete it's mastery at a young age but when is the question. Tetsu felf some sort of surge through his body...a power, he'd recognized when he used his power fist move the other night, except this feeling was now eminating from his entired body. He continued to push it a little more and could feel a force he'd never experienced before in his body. He opened his eyes, and looked around, as gust of wind were coming from his being, rattling the gym equipemtn, and rumbling the floor he was on just a bit. He looked at himself emiting this blue glow, but soon after it faded away. Tetsu looked at his hand for a second, and then tightned his fist. "Is this what hideo feels all the time? This power. It's amazing. All this from knowing ones place in the world..." Tetsu had figured out where he belonged which was one part, but he had to figure out what his true purpose was. He'd only mastered half of what this power was capable of, the other half will come with due time.....

Statbook/Rap Sheet
<p style="text-align:center;">'''~Fill this in when you pick your clan. Keep it realistic. We do not want OP rpcs~''' <p style="overflow:hidden;">

Roleplay Selection
Ark 2: Ark 3:
 * Ark 2 Episode 2: The Geisha and the Men in Masks
 * Ark 2 Episode 5: Similar Pains
 * Ark 2 Episode 6: The Metting Between The Lion and The Wolf Mutual Agreements
 * Ark 2 Episode 7: So What Is Bad To You?
 * Ark 2 Episodes 8: Heated Confrontation A God, The Snow, and The Tiger
 * Ark 2 Episode 9: Explosive
 * Ark 2 Episode 10: Fuckin Plasma?
 * Ark 2 Episode 11: The First Step To War
 * Ark 2 Episode 12: To The Carnival We Go!
 * Ark 2 Episode 13: The Wolf and the White Tiger
 * Ark 2 Episode 14: Ignorance Is Bliss
 * Ark 2 Episode 17: Looking At You Through The Glass
 * Ark 2 Episode 19: Registured Nurse and Local Hero UNITE!
 * Ark 2 Episdoe 20: The Reaper of Crushing.
 * Ark 2 Episode 22: GMRF Survival Conquest Addition Part 1
 * Ark 2 Episode 25: GMAF Survival Conquest Addition Part 2
 * Ark 2 Episode 26: GMAF Surivial Conquest Addition Part 3
 * Ark 2 Episode 27: GMAF Survival Conquest Addition Part 4
 * Ark 2 Episode 29: GMAF Survivor Conquest Addition Part 5
 * Ark 2 Episode 30: GMAF Survivor Conquest Addition Part 7
 * Ark 2 Episode 31: GMAF Finals ( Donnie vs Neko )
 * Ark 2 Episode 32: GMAF Finals Part Part 2 (Tag Team Match)
 * Ark 2 Episode 33: GMAF Finals Part 2 ( Cop vs Wolf )
 * Ark 2 Episode 34: Final Man vs A God


 * Ark 3 Episode 2: The Color Red
 * Ark 2 Episode 3: Rap Battles and Being Bored
 * Ark 3 Episode 8: In Death Comes Truth
 * Ark 3 Episode 14: Spider-Man Complex Part 1: The Beginning
 * Ark 3 Episode 17: The Spider-Man Complex: Remorse and Resolve
 * Ark 3 Episode 19: Iron Man & Peter Parker
 * Ark 3 Episode 25: Tonight ( Best You Ever Had ) (Warning: XXX ? )
 * Ark 3 Episode 26: The Dream Team
 * Ark 3 Episode 30: Tony n' Pete Kick' It
 * Ark 3 Episode 31: The Egale vs The Boar
 * Ark 3 Episode 32: Sneaking Out
 * Ark 3 Episode 36: The Flint Of The Fire
 * Ark 3 Episode 37: Master Splinter Sewer Rats

APPROVED BY
Chairwomen Nakayama: Nakayama Isabel (talk) 00:09, January 26, 2013 (UTC)

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