Shun Aseiga

First Name
Shun

Last Name
Aseiga

IMVU Name
NPC Played By Ryoji

Nicknames
Karate Kid

Muscle Man

Age
18

Gender
Male

Height
6'4

Weight
190lbs

Blood type
AB+

Behaviour/Personality
Shun is not a big talker, nor will he pretend to be. He often attends his classes, which ones he does have anyway, and teaches with a firm understanding of karate at The Karate Club in High School. Being a chain belt is a huge responsibility and he treats it like one. Never bragging, though he is a bit of a jerk, rude, and quick to put others down in shame with his superior physical build. He is cool about everything and rearely acts out of anger unless it's sheer irritation twoards him. Shun in short is a go with the flow type of character, but is quick to throw the first punch.

Apperance
Shun is a very muscular teenager, who is often mistaken for a grown man on many more ocasions than one. HIs hair is a teal coloration, often sporting bangs near his eyes or the edges of his face in general. he's often seen in his school uniform, but wil always wear a muscle shirt underneath it showing off his high physique. Benching more, than many of the varsiety football teams strongest players alone, Shun take spride in a healthy workout and diet, and it shows through vigorusouly. His eyes are a darkened brown complexion and his skin is fair, usualy he has what most call a permanat scowl. Seeing his smile or emit emotion in general is rare, but he is no stranger to rage and anger.

Allignment
(This is the allignment section where you can pick from this page -> YMRP Allignment system <- Right click it numb nuts. Once you find the one you want, simply delete all of this and place the name of the allignment in this section. ) (This is Optional to have.)

Clan & Rank
(What Clan is your character in, and what rank do they hold within the clan? Chairmen? Aniki? Head of house? Guard? Personal Body Guard to..etc, etc etc.. See tutorial above to pick which one.)

High school grade
( This only applies to 3rd generation characters. All characters will be in a grade depending on there ages typically.

14-15. Freshmen.

15-16 sophmore

16-17 Junior

17-18 Senior

We will allow your character to be older in  a younder grade if you want. )

What district do you live in?
'''(( It's best to see your clan page, and see where most of your clan lives, if your a civillian or something in the lines of that its whereever. And if your a KPD then most likely District 3.))'''

Relationship
( For incoming people, this will be set to single. But if an agreement is worked out. This can be arranged. )

Occupation
( Car sales men? Bar tender? Nurse? As well as, what part of the Yakuza you particapate in. )

Fighting Style
Base Style: ( Ex: Taichi) Flow of battle: ( Ex: Sei)

( Within YMRP, fighting styles are an essesnital and there is honestly little to no alternative for that notion. Having a fighting style is your right. It's your right to defend yourself! Click this link to see some of the principles for fighting and combat that we use within the rp, make sure to keep yourself updated so you know exactly how things go. YMRP fighting styles )

Chi Base (Optional)
This system was made to regulate the chi system within YMRP. On the lInk provided, you will be able to pick from five chi archatypes for your character. this does not apply to everyone. If you do not want a chi base, you do not have to get one. Remember you can only have one that you accel in.Chi Base Page

Chi Form
Your chi form, or energy form is based on what type of chi your char will use. From Chakra, to Chi, to the power of nothingness, to pyscho energy. All of these things will be for you to pick and choose from. Remember you can only pick one, so choose wisely. Click this Link to pick which one you want. -> Simply copy and paste the description into this section after deleting the current text. -> The Energy System <-

Weapon of Choice
( Sword? Knife? Ax? Throwing Knives? )

Allies/Enemies
( As we encourage diversity with our characters. We encourage you to possibly create bullies, enemies you may have within the streets, or even create a rivalry between you and another Rper. )

Background
( As we seek skilled roleplayers. We would like to see a 180 word bio. You are more then welcome to write more. But the bare minimum is 180 words. )

PeakHuman System
Within YMRP we allow our partcipants, to pick two peak human perks. From this Page. Only two, so pick what you want. You won't be able to choose out later. Pick wisely!
 * 100 Percent Muscle Usage
 * Maximum Brain Capacity
 * Peak Human Accuracy
 * Peak Human Agility
 * Peak Human Celerity
 * Peak Human Combat
 * Peak Human Dexterity
 * Peak Human Durability
 * Peak Human Endurance
 * Peak Human Equilibrium
 * Peak Human Flexibility
 * Peak Human Healing
 * Peak Human Intelligence
 * Peak Human Jump
 * Peak Human Longevity
 * Peak Human Reflexes
 * Peak Human Sensory System
 * Peak Human Speed
 * Peak Human Stamina
 * Peak Human Strength
 * Peak Human Wisdom

Roleplay Selection
~Where you add the Role-play logs you have particapated in~

APPROVED BY
~Two approvals will be needed IE: Chairmen Tasanagi, Chairwomen Nakayama, or Detective Roji (Keyo/Izzy/SezomaruDensuke)~