StatBook



A Statbook, or rap sheet. Is what the police use within the city to keep tabs on each and every criminal that they find a threat to the society. With this, they are able to tell how they can combat or battle these criminals in the correct way without fail.

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Contents
[hide] *1 The Rank System
 * 2 The Point Distribution System:
 * 2.1 Driving skills
 * 2.2 Renown
 * 2.3 Speed
 * 2.4 Gun Play
 * 2.5 Sword play
 * 2.6 Martial arts
 * 2.7 Stamina
 * 2.8Intellegence
 * }
 * }

The Rank SystemEdit
Determined by your rank within Yakuza Mob RolePlay, you may be capped or limited to how proficient you can be in a single or all areas in total, this is to clearly help define the difference in skill and power between ranks. The highest ofcourse being the Chairman, who is reputed to be the strongest within a Yakuza Branch. and the lowest being a foot solider, or a simple street theif who likely has merely the most basic of skills beneath their belt.

Street thug
 * Minimum Total: 4 points.
 * Maximum Total: 8 points.
 * Highest single point value: 1.5

Red Fighter
 * Minimum Total: 4 points.
 * Maximum Total: 18 points.
 * Highest single point value: 3

Courier
 * Minimum Total: 8 points.
 * Maximum Total: 24 points.
 * Highest single point value: 4

Hitman Aniki
 * Minimum Total: 14 points. *Can be less if character is naturally bad at something.
 * Maximum Total: 32 points.
 * Highest single point value: 5
 * Minimum Total: 20 points. *Can be less if character is naturally bad at something.
 * Maximum Total: 32 points.
 * Highest single point value: 5

Chairman
 * Minimum Total: 25 points. *Can be less if character is naturally bad at something.
 * Maximum Total: 37 points.
 * Highest single point value: 5

Driving skillsEdit
During your stay within the city, either your staying in the city. Or your screwing around taking bus trips. either way evading the cops isnt a easy job. And being a good driver is a great assest to any Yakuza, or street gang. One may train this skill by stealing cars, joying riding, reading about cars, working as a mechanic on the side etc, etc.


 * 1/5: You have achieved a standard of understanding and use with cars and how they work equal to a highly talented Street thug. Yet sometimes you  fail to achieve full success with techniques.


 * 2/5: At this score you have an understanding of Car's which rivals the highest of the Street thugs, past the point of being prepared for Really big moves such as hiest, and other missions, with the use of many tacitcal and quick driving skills. Your skills as awhole are really starting to be recognizable.


 * 3/5: Courier to Aniki level understanding of Vechicles. skilled and deadly with your Skills as a driver, there's no vehicle you cant master to a point where you are more then capable of performing even the most incredible of techniques.


 * 4/5: Aniki and above level understanding of Car's.Able to correctly identify all forms of escapes with your techniques even to the point it seems....inhuman..? Able to do these get-away techniquws on the fly.
 * 5/5: Now you are a legend amongst driving your skills are unbeatable and there seems to be no situation on which you cant escape from on any kind of vehicle, street races come to you quite easily, and the inhuman qualites you bring to the table are almost godly.
 * 5/5: Now you are a legend amongst driving your skills are unbeatable and there seems to be no situation on which you cant escape from on any kind of vehicle, street races come to you quite easily, and the inhuman qualites you bring to the table are almost godly.

RenownEdit
The Reknown level of someone goes out to the point where they are highly famous, for acting in movies, doing something big. Being a Artist, or a Musician of some sort. Or just being plain out known around town for kicking someone's ass, or even killing someone.


 * 1/5: Your Reknown level is low, your barely recognized from the average joe, if not recognized at all. But fear not, people like you are the best for hit jobs, and or doing something that needs to be done quietly.


 * 2/5: Your getting known around town, but your still a nobody, get out there...get your hands clean and go wreck some shit!


 * 3/5: Pretty good, your known enough to the point local gangs may either fear you... or respect you. Your even getting the attention of most Yakuza groups. Way to go solider, keep it up.


 * 4/5: Your pretty famous now, able to walk in a place and people may greet you, go to a resturant may even get free food, or free weapons, or hell even drugs. Your known now good job, its rare most people will get past this level of reknown.


 * 5/5: Chairman level, either your known for your great deeds, or feared for your brutal tactics. Your known by all and everyone stops to stare or even runs out of your way. Almost roytal now and no one can touch you when it comes down to arresting you. You'd access to all criminal records, and able to erase all information of any crimes or something like that you've commited. Plus... you gotta daammnn good lawyer.

SpeedEdit
Speed is more than just running fast, your character could be a street runner, or quick in combat, quick thinking. Quick Analyzing, anything fast. If your character has High speed, running away from cops may come easy, able to manuever around obstacles swiftly, and even scale walls once your high enough.One could train this by running alot during roleplays, practicng quick melee combat, or hell doing a drug to Amp you up.


 * 1/5: Ahh, pretty slow but your getting there when running away from cops you have your ways, but your still a bit slow on your feet. Your technnique needs work thats all.


 * 2/5: Faster now, able to do small feats of a street runner, flipping over obstacles and making it difficult for someone to catch you is becoming rather easy for you. But your still not there yet, show us whatcha got. Keep on training your getting there


 * 3/5: Courier level now, we send you out to do things now errand boy stuff that requires quick feet and quick thinking. Your street running skills are crazy high, able to do wall to wall jumps, flipping over every bit of obstacle in your way. Way to go kid, very impressive.


 * 4/5:
 * [ S Rank Jutsu and below. ]
 * [ Jounin - ANBU level of understanding ]


 * 5/5: You have reached the highest rank of knowledge and recognition of Genjutsu possible, detecting Genjutsu used upon you, even some of the most subtle and convincing may be noticed and understood within moments, even high ranking Genjutsu users will struggle to face off with you in battles of wit and deception.
 * [ S Rank Jutsu and below, great performance and quick detection.]
 * [ ANBU - Kage level of understanding and knowledge ]

Intelligence:Edit
The ability to perceive and understand strategy, learn trends and Jutsu, adapt and consider alternate action. With higher scores in Intelligence it will be clearly defined that you contain within yourself a brain capable of deciphering traps and the plots of your enemies at even quicker speeds, approaching near instantanious and with such power of mind learning and understanding new and old Jutsu becomes easier, also allowing you to develop new strategies or even techniques of your own.


 * 1/5: You have learned the basics of strategy and battle tactics as well as the importance of Ninjutsu, Taijutsu and Genjutsu techniques, you are able to think of reponses to enemy techniques and make decisions correctly.


 * 2/5: You're getting more experienced and knowledgeable, understanding more then just simple basics including having adept thoughts and considerations in battle, deciding how to best handle situations, traps and enemy choices within a short time.


 * 3/5: Your knowledge of combat tactics and preperation is considerable, you're wise and experienced and likely can think ahead of not only yourself but your opponent, pre planning attacks and strategies on the fly or with time, decisions come quickly and are usually well made.


 * 4/5: You're very smart, approaching genius level with experience and book knowledge to access through memory alone, tricking and deceiving you is a hard feat, even more so is finding a technique or manipulation which you would not understand.


 * 5/5:Your knowledge in all things a Shinobi should familiarise themselves on is locked inside of your brain and ready to be accessed upon a moments notice, you're close to a genius and quick to learn. You understand techniques for what they are and strategies for what they entail, traps and mysteries are yours to undo and shame.

Strength:Edit
Strength is an overall statement and target of training for fitness, health, endrance and your strength of body, muscle, bone and the ability to perform more devestating blows without added need for chakra consumption or devotion to carry, support or increase the performance of your strikes. A body might become more durable and fit as your strength increases and thus you are able to perform greater feats of strength with ease.


 * 1/5: Your body is fit as is your mind, you can perform pressups and situps and all manner of tasks of strength, climbing and running wear you out slightly but you're strong enough to perform Taijutsu techniques and fight in hand to hand combat for periods of time without getting too exhausted.


 * 2/5: You're becoming very fit, your body is capable of taking considerable blows in hand to hand combat and you're able to perform accurately Taijutsu techniques, feats of strength such as carrying heavy weights is also becoming possible with the use of chakra, overall you're able to perform with agility and little effort physical techniques.


 * 3/5: Strong of body and athletic, you rarely become tired without extensive melee combat and performance of heavily chakra intensive techniques. You're rapidly approaching a point of peak physical performance and body fitness, some attacks of less strong or dedicated Taijutsu practitioners may be blockable with your own body.


 * 4/5:Your body is near enough as fit as it will ever become, now close enough to a weapon in itself and being able to carry large weights without the assistance of chakra use beyond slight assistance in most cases, also with the strengthening and development of your body you're able to perform more deadly and precise attacks.


 * 5/5:Complete capability to perform devestating physical attacks which can cause mortal damage on a glance, Kenjutsu, Taijutsu and phsycial attacks are altogether colossally dangerous and painful to a point where even the battleground will likely suffer greatly for your attacks. You're fit to your lifes peak, your physique is fantastic and your athleticism is renowned. With your body in such condition, weaker attacks become easily disrupted and discontinued with your interception.

Stamina:Edit
Stamina is the term which encompasses all of your Chakra amount, your ability to perform for long hours in battle and use costly high level Jutsu in both attack and defense, this coupled with your strength also represents your overall endurance of body and chakra. Often without dedicated training schemes or birth traits from your ancestors Shinobi will only reach about the mid ranks of Stamina, meanwhile clan born, who are refined in genetics and descendance may gain more stamina depending on their clan traits, the most stamina capable are Jinchuriki, who contain within themselves a beast of burden but also great power, often donating or forming agreements for chakra to be used when needed, especially in times of survival, thus a Jinchuriki can expect to have Stamina ranks as high as 4 as Genin, simply because of what they have inside of them.


 * 1/5: You have a good amount of stamina from academy and physical training, your life force is strong and you are capable of performing low ranking jutsu's with ease, though repeated use may cause you exhaustion within an hour or two.
 * [Maximum before passing out: 30 E Rank Jutsu 10 D Rank Jutsu, 4 C Rank Jutsu, 2 B Rank Jutsu]
 * Depending on Ninjutsu, Taijutsu, Genjutsu ranks, may be able to use more.


 * 2/5: Your training and battle experience is having an effect, with the strain on your chakra and body over periods of time you are developing the ability to use more and more Jutsu, also perform more chakra intensive Jutsu
 * [Estimated before passing out: 30 D Rank Jutsu, 15 C Rank Jutsu, 6 B Rank Jutsu]
 * Depending on Ninjutsu, Taijutsu, Genjutsu ranks, may be able to use more.


 * 3/5: Heavy training to repeatedly exhaust your chakra system is finally paying off, you're able to use more and more high ranked Jutsu and it is approaching a point where no number of low level techniques will exhaust you.
 * [Estimated before passing out: 30 C Rank Jutsu, 10 B Rank Jutsu, 6 A Rank Jutsu 2 S Rank Jutsu]
 * Depending on Ninjutsu, Taijutsu, Genjutsu ranks, may be able to use more.


 * 4/5: Intense training or some genetic or otherwise addition to your body, such as a clan trait, implant or tailed beast has granted you superior stamina, able to perform a great deal of techniques in combat before reaching the point of exhaustion.
 * [Estimated before passing out: 20 B Rank Jutsu, 10 A Rank Jutsu, 4 S Rank Jutsu]
 * Depending on Ninjutsu, Taijutsu, Genjutsu ranks, may be able to use more.


 * 5/5: Dedication to the task of exhausting your chakra system and putting it under strain has delivered you the ability to use a great deal of high ranked Jutsu before getting exhausted. At this point you rival Jinchuriki on their stamina and chakra wealths and you can keep up with most everyone in battles of high jutsu, depending on your skill.
 * [Estimated before passing out: 15 A Rank Jutsu, 5 S Rank Jutsu]
 * Depending on Ninjutsu, Taijutsu, Genjutsu ranks, may be able to use more.

Speed:Edit
Speed is the rate at which you can move, react and perform important tasks like escape, countering attacks and even striking your opponent. As your speed approached the mid ranks of two and three you will be able to cross battlefields in mere moments, kicking heavily into the dirt with chakra assisted motions and even be able to dodge quick strikes to your person, depending on the speed of those who are attempting to strike you. Speed will also determine your ability to quickly form Hand Seals and perform Nin, Tai and Genjutsu, either in response or attack.


 * 1/5: Able to see danger coming and take steps to avoid it, at this rank you are able to run quite quickly and even jump high, you are on the way to becoming a quick Shinobi.
 * [Example: Able to deflect Kunai with your own weapon, if accurate]


 * 2/5:Quicker reactions are becoming yours, you are now increasingly able to act upon and escape the techniques of others, though depending on the size of the attack you may not be quick enough.
 * [Example: Capable of escaping and moving out of the way of a pair of Shuriken, by performing a burst of speed, moving to your right by two feet.]


 * 3/5: You're quick, quick enough for it to be noticed. You can avoid well timed attacks and with quick enough reflexes manage to pull off clean deflections and counters within a second, to be blunt. You're hard to keep a hold of.
 * [Example: Able to move out of the way of a sword strike at melee range, unless your opponent is quicker then you.]


 * 4/5: For the most part at this stage your body and its actions are limited by how quickly your mind can process a response and take action, so long as your enemy isn't faster then you, most attacks unless from a blind spot or trap, are possible to avoid in a half moments notice.
 * [Example: Grabbing a kunai which has been thrown at you then throwing it back.]


 * 5/5: Muscle memory and harsh, brutal training has brought you to this point, quick is no longer a word you use, quick is too slow. If you wish it you can close the distance between you and an enemy, move behind them and be an inch away from striking them in the blink of an eye or less. Your speed is all but unrivaled.
 * [Example: Dodging an enemies attack at close range, darting behind them and attempting to kick their feet out from under them.]

Hand Seals:Edit
The Hand Seals area is the hardest to define its value of points for, but in simplicity as you gain ability with Hand Seals you become increasingly more able to control your chakra and perform manipulations without the use of Seals at all, being able to skip some possibly, saving you from revealing your true intent until the Jutsu is made known or possibly eventually, for a Jounin or Kage level Shinobi, the level of mastery of Hand Seals equal to the Second Hokage might be achieved.. the man who needed use only one hand seal, instead of fourty four. Too with this subject comes the ability to perform chakra manipulation within yourself more easily, such as drawing to parts of your body or quicker formation of chakra.


 * 1/5: Genin level ability with hand seals, able to form hand seals slowly, often fail in the completion of your hand seals and sometimes takes repeated attempts to form the correct manipulations of chakra to produce well made Nin, Tai and Genjutsu.


 * 2/5:Chuunin level ability with hand seals, rarely if ever fail to produce a correctly made jutsu. You can perform hand seals in seconds, almost like a flowing dance of fingers and your skill with chakra manipulation is fair.


 * 3/5: Jounin level ability with hand seals and chakra manipulation, able to form hand seals within seconds and manipulate chakra within your body to a high degree, jutsu techniques up to B rank have become nearly useable without attention paid to their formation and acts such as walking on water are second nature, requiring no dedicated focus.


 * 4/5: High level of ability and experience in chakra manipulation and the formation of Hand Seals, approaching Medical Nin levels of skill, weaving of high level jutsu is second nature to you, sometimes you are able to skip some hand seals entirely in D and C rank jutsu techniques, for example you may be able to perform the Clone Technique and Body Replacement Technique without the use of hand seals at all.


 * 5/5: Past a Medical Nin level of chakra manipulation and ability in the performance of Hand Seals, you can accurately and precisely produce jutsu of all kinds, using the bare minimum of chakra to perform full strength jutsu, where once a B rank jutsu may have costed you 8% of your chakra, now it will only need 6% to be fully formed such is your prowess. Also now for jutsu up to A rank you are becoming able to not use some hand seals, a Chidori which usually requires Nine Hand seals, you may achieve full power with it after performing only four or five hand seals.