David Anderson

"It's Nothing Personal..."

First Name
David

Last Name
Anderson

IMVU Name
ChairmenRyoji's NPC/RPC

Nicknames
Davey

==== Mr.Anderson (Matrix Reference XD)

Mary Sue

Age
Was told to be 26, therefore he is.

Gender
Male

Height
6'2

Weight
199lbs. 230 with full gear

Blood type
Nano B+

Behaviour/Personality
David is a straight forward guy, with straight forward responses. He's compassionate, but with a gruffness about him, that ususally strays others away. He's the chiverous one, holding doors for people, and offering folks some of his lunch, including his fellow Maru Jitai members. He also has a soft side, and enjoys sitting on a park bench simply reading books, or feeding the birds. However the only thing that clouds his soft side is his non-chalont killing instinct. He like, Keyth Tasanagi was raised  to beilive under the right circumstances or for the hell of it, killing and taking lives is okay. He does have a sense of right and wrong to it, and won't do so unless he is ordered to, but can maintain a completely straight face while doing so. He knows life on the battle feild, as such it's simply how he is. He can be as cheery as they come, with snude remarks, or simply snaping a neck and not thinking twice about it.

Apperance
David has the apperance of an exact copy of Tetsu Ryoji, but with slight distinctive features. He's able to grow more facial hair, has a much deeper voice, and gruff to it, and has a much stronger jawline, though not to broading. His physique and all around build however is an exact replica of Tetsu's muscular structure giving him quite the build for a man of his age. He's always wearing his elbow pads, regardless of the outfit, and wears knee pads beneath his jeans, claiming that any situation could pop up at any time, so it's better safe than sorry. He'll always keep his combat knife in his back pocket, and isn't afraid to show it, and his guns straped lower right thigh. David keeps a clean apperance, but dosen't quite care to be considered a pretty boy. HIs five oclock after shadow is always present, and he'll usually wear jackets of any sort, along with long sleeve shirts. He prefers jeans, and like all other Ryoji's he hates suits.

Chaotic Good
A chaotic good character acts as his conscience directs him/her with little regard for what others expect of him/her. He/she makes his own way, but he or shen is  kind and benevolent. He/she believes in goodness and right but has little use for laws and regulations. He/she hates it when people try to intimidate others and tell them what to do. He/she follows their own moral compass, which, although good, may not agree with that of society.

Chaotic good is the best alignment you can be because it combines a good heart with a free spirit.

Chaotic good can be a dangerous alignment when it disrupts the order of society and punishes those who do well for themselves.

1. You shall lie in the pursuit of goodness.

2. You shall not harm the innocent.

3. You shall murder but only if it is nesscary.

4. You shall help the needy.

5. You shall honor those who promote freedom and goodness.

6. You shall break the law in pursuit of goodness.

7. You shall not betray others.

8. You shall avenge the acts of evil-doers and enemies of freedom.

9. You shall not place duty above personal desire to do good.

10. You shall seek unlimited good for others and freedom in society.

Clan & Rank
Clan: Maru-Jieitai

Rank: Night Dog

What district do you live in?
Currently Motels In D1

Relationship
None.

Occupation
Stealth Agent for the Maru Jieitai Army.

Fighting Style
Base Style: Ninjutsu

Flow of battle: Sei Karate (空手? )   is a martial art developed in the Ryukyu Islands in what is now Okinawa, Japan. It developed from the indigenous martial arts of Ryukyu Islands (called te (手[http://en.wikipedia.org/wiki/Help:Installing_Japanese_character_sets ? ] ), literally "hand"; tii in Okinawan) under the influence of Chinese martial arts, particularly to that of the Fujian White Crane. Karate is a striking art using punching, kicking, knee strikes, elbow strikes and open hand techniques such as knife-hands, spear-hands, and palm-heel strikes. In some styles, grappling, throws, joint locks, restraints, and vital point strikes are also taught. A karate practitioner is called a karateka (空手家? ).

Conditioning (Maru Jieitai Variant)
Okinawan karate uses supplementary training known as hojo undo. This utilizes simple equipment made of wood and stone. The makiwara is a striking post. The nigiri game is a large jar used for developing grip strength. However the training at "Diablo" is very rigerous, and usually pits people against enhanced and mutated animals, and metallic constructiosn alike. They're also trained to face supernatrual threats, on a regular basis, there fore makng millitant tatics easier to preform and making fighting other humans sincerely less difficult. These supplementary exercises are designed to increase strength, stamina, speed, and muscle coordination. Sport Karate emphasises aerobic exercise, anaerobic exercise, power, agility, flexibility, and stress management All practices vary depending upon the school and the teacher.

Maru Jieitai Training
With the intense training process. The Maru Jeitai soliders are all shipped to 'Diablo' An Island within the with high intellect and a high level of physical ability, they can create completely new possibly unbeatable methods of special operations. Once trained to the highest level, they will have the ability that they need to pick up a weapon before they instantly become proficient in it. The first time they pick up a sword, they can spar with masters, the first time they use a bow, they can hit bulls-eyes. Even alien, magical, or other weaponry that they should not understand comes naturally to them.

Night Dog

 * 1) Stealth Tactic's
 * 2) Battlefield Adaption
 * 3) Reactive Adaptation  (via Nanomachines)
 * 4) Enhanced Dagger Skill

Modified Koikonjitto Physiology
This is the ability which is akin to the Ryoji Family, granted and passed down genitically by the japanese shinto god Hachiman, in his attempt to create an everlasting "prtotector" of humans. With this Koikonjitto are natrually bread to be genetically superior to the human species weather it be in on asepct such as intellgence, or speed, or in all physical aspects in general. This is why Koikonjitto's usually develop peak human traits faster than other human beings. They're also gifted with the unique abiltiy to use up to 100% of their brains potential allowing their senses to be in a constant ehanced state, specfically if they'd developed a percentage of 75% or higher. With brain percentage this high it gives a massive amount of physical advantages such as making The user's natural five senses at the highest limits of human perfection; meaning that their sense of sight, touch, hearing, smell and taste are enhanced. An individual with this ability are capable of seeing further, acutely touching ink on a page, hear small sounds, have a smell capability similar to an animal and tasting accurately than normal members of their species. Users are able to completely use every muscle in their body while under normal conditions most humans use only 20 percent. Even chimps can be 4 times stronger than the average human because they can use every muscle in the body. This is because their body structure allows them to do so. Koikonjitto's regardless of pesonal preference will always have a habbit of consistent calculation and analyzation, weather it be from trival things like washing dishes, to fighitng  up to 10 opponents at once via The ability to see all the variables of any situation and predict the outcome. When utilizing this ability, the user sees paths projected in front of them, illuminating possible courses of action, they can then foresee the best tactic, and accelerate themselves along that path. To complement this, they have unusually high reflexes allowing them to capitalize and respond to rapid changes in the enviorment and in dangerous situations. The user can use this ability to interpret and predict enemy attacks and react to the incoming attack. If strong of physique or having aware senses, they can brush off the incoming attack or avoid it even if the attack is coming from behind. If they possess defensive powers and the attack is coming from behind, the defense power can activate on its own to block the attack. They're being is hardwired for all and anything combat based. They develop skills, traits and abilities faster and more effectively than should be possible. Said person can improve their own natural abilities far faster and to a much greater extent then other members of their species. This applies at a genetic level, allowing the body to keep up with the users own rapidly developing skills. As a result users of this ability can (eventually) benefit from training that would otherwise cripple or kill a normal human being. Thanks to the Nanomachines in David's body however, they gave him a signifigant jump in his brain potential allwoing him exactly 70% of his brain usage (not enough for the in-deph stuff)

Nanobot Enhancement
The Nanobots David was injected with, did give him a form of reactive adapataion, the full fledgness of the ability itself. Thus allowing his body to physically and mentall adapt to any need be situation, however his physique was natrually and genetically obtained. Needless to say, the Nanomachines he contains are quite special. They consistetly change frequency and coding, thus rendering them immune to EMP effects, since their pulse is on a lower frequency  than the average Electromagnetic brand. Also, they consistently emit a chaff frequency which forms a skin tight layer around his body. Guided missles, radar, and electronic frequencies that attempt to track him, or locate him prove completely useless. The final special feature is that it gives his lungs immunity to any foriegn toxin that the body cannot nartualy survive off of. The nanomachines literally act as a built in purifier, rendering him immune to poisionus toxins, gasses, and aiborne virus. This even goes as far as to allow underwater breathing simply by his lungs only intaking the oxygen in the water. This was to ensure chemical warfare would have no effect on his body, though if he is poisened through a cut or womb, the would have a high tolerance to it, and while the effects would be slowed down, they would take their toll eventually. This ability is passive, and cannot be turned on or off.

The Peacekeeper
The peackeepr is a spceial desinged pistol from the brilliant weapons designer on the diablo island, and funded completely by the Kagemaru Zaibatsu. It's a specially modified, with a processing core known as the "Chemical Make-up Sequencer" or C.M.S core. This allows one to take standard ammunition, in this case Davids Tungsten steel annumition, (though regular ammunition or simpl metal objects that can fit into the chamber) and chemically rearange it to have various effects. This is done by taking the mass of the matter i.e the bullet, and changing it's chemical properties via molecular rearangement, and chemical compunding, thus allowing the bullet to have a completely new and desired effect. This goes as far as changing the bullets effect, and sometimes it's look, and overall purpose. There are only 2 of these cores avalible, and it is customized with a DNA print handle, thus allowing only David to use it, unles he verbally says other wise. A slick feature with this is that as long as it's tuned to David's dna if disarmed, david can metally call the gun back to his person at any time, and if someone else tried to use it, it wouldn't fire at all All the ammunition is now stored in a single bulk magazine rather than a series of small magazines. Ammo types received a number designation (#1-6) and could be manually selected by using a dial on the side of the gun (replacing the velocity dial on the MK I) or by using a vocal command. Switching out clips meerely requires little effort, as the clip contains 12 rounds, and can even be extended to 16 via manual overide. The Peacekeeper is also equipped with a "Fast-Focus" viewfinder that works in conjunction with the Nureo-Blue Tooth device to facilitate rapid targeting. It also has a built-in motion tracker (useful in total darkness or while blinded) that uses optional audible pings and tones to inform the operator of the location of nearby moving targets and give a visual. It has a visual range of 200 to 3218.69 meters (2 miles max)  meters and can cooperate with the blue tooth to emit aiming on every scale of the electromagnetic spectrum. The Gun can produce various amunition, which includes, but is not limited to:
 * 1) Standard Execution (SE): ammunition used in response to generic situations.
 * 2) Armor-Piercing (AP): ammunition used to deal with Robots or lifeforms wearing body armor. Armor-Piercing rounds are also powerful enough to go through cover or multiple unarmored perps.
 * 3) Ricochet (R): rubber-titanium ammunition used to shoot perps around corners and behind cover. Can be used in standoff situations to allow David to shoot around hostages.
 * 4) Incendiary (I): partially explosive chemical rounds that ignite whatever target they hit.
 * 5) High-Explosive (HE, Hi-Ex): these rounds can be used when a situation calls for a forced entry into an area and there isn't time to wait for heavier reinforcements.
 * 6) Heatseeker (HS or "Hot Shot"): rounds that lock on and seek targets by their body-heat. Can be used in combination with Incendiary rounds.
 * 7) Grenade: This allows the bullet to act as a frag grenade, exploding into multiple tiny peices of moleten shrapnel that can perice the human body like butter
 * 8) Tazer/Harmful Shock: It fires a Neuro-Electric Energy Pulse that scrambles the target's nervous system, causing them to faint. The pulse has no lasting side-effects, though it may cause heart failure, epileptic seizures, or permanent Central Nervous System damage.
 * 9) Iceburg: Enables the user to fire a projectile with the contents of liqud nitrogen. On impact it doesn't freeze the body as a whole, rather once it makes contact with a person or surface, the area of freezing spreads from the point where it can encase the entire body if the effected opponent struggles to much when it makes contact. It will encompace 3 feet of whatever it touches. this is more than likely enough to engulf an entire limb frozen solid thus cutting off any motory function in said limb, or make a surface slipery.
 * 10) Gas Bullets: Can emit either Tear Gas, or Mustard Gas, or simple somke to stun.

Attachments
(David can mechanically add on things as he goes, and obtains the material to build them.)
 * Grapple Gun attachment, eqiup with 50 feet if steel wire cable, capable of supporting 1,200lbs
 * Net gun attachment, complete with the same steel wire cable as the grapple gun, but has the tensile strength to even give a 500lb gorilla a struggle
 * Paracute attachment
 * Airbag Deployment device
 * Kinetic Force Deployment- when switched on, as long as david is moving or his opponent attacks his person, the handle of the gun will pick up on the vibrations emited from the kinetic energy, and store it (only if the attachement is stated to have been placed on). After a while (builds up the longer the posting continues), the attachment will be able to emit a devistating amount of forceful kinetic energy that on impact will tear the muscles of a human being to mince meat, and ground beef, all the while breaking any frontal bone it impacts as well.

Tatical Combat Knife
The CQC blade was influenced by the Strider HT-S, a knife consisting of CPM S30V stainless steel with an overall length of 22cm(8 1/2") and a 9cm (3 1/2") blade. The Blade is made of Carbon Steel, and has groves on it's back side, and is pure black in color. It also has a balistic feature, that allows the user to shoot the knife at the speed of a bullet.

Allies/Enemies
Allies: Maru Jeitai

Enemies: Potential Threats to Society.

Background
(To Be WrittenWindchimer94 (talk) 06:59, April 23, 2014 (UTC))

Statbook/Rap Sheet
'''Please fill out your Rap Sheet when you pick your Clan, or told by one of the Admins for your Total. Keep it realistic PLEASE. We do not want OP RPCer's. Meaning no 4's or 5's right off the bat. To obtain those 4 or 5's you have to put in the time and work, and train. Don't know what the numbers mean? Please refure to StatBook Information. And if your tottally stumped just ask for an Admin to help you out, and they'll fill it out for you.'''

Terms~ 
 * D.S: Driving Skill
 * M.A: Martial Arts
 * C.C: Chi Control

Roleplay Selection
~Where you add the Role-play logs you have particapated in~

APPROVED BY
~Two approvals will be needed IE: Chairmen Tasanagi, Chairwomen Nakayama, or Detective Roji (Keyo/Izzy/SezomaruDensuke)~